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Inter, lunary?


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Essentially, create a ship that is capable of getting you on as many trips to any of the 3 bodies(Kerbin, Mun, Minmus) we can land on.

Mods are allowed, but you get bonus points if you don\'t use them.

First trip:

Mun - 150

Minmus - 100(Takes less fuel to land, much less, and not much more to get into orbit)

Second trip:

Kerbin - 125

Mun - 200

Minmus - 125

Third trip from a moon:

Kerbin - 150

Mun - 250

Minmus - 150

Third trip from Kerbin(Mega bonus if you can do this):

Mun - 2000

Minmus - 1750

Continue the trend

Safe return to Kerbin - +50%

Stock/vanilla/modless - +25%

Top 3:

Bluejayek - 2800

SJ04 - 650

Myself - 350

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You might want to revise your rules a bit. Doing hops between Mun and Minmus is actually kinda easy since both are airless. Getting back off of Kerbin after landing on it is... well, pretty close to impossible without a fresh launch. Quite frankly, I\'d be far more impressed if someone managed to go Kerbin->Mun->Minmus->Kerbin->Mun than Kerbin->Mun->Minmus->Mun->Minmus->Mun->Minmus->Mun->Kerbin.

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You might want to revise your rules a bit. Doing hops between Mun and Minmus is actually kinda easy since both are airless. Getting back off of Kerbin after landing on it is... well, pretty close to impossible without a fresh launch. Quite frankly, I\'d be far more impressed if someone managed to go Kerbin->Mun->Minmus->Kerbin->Mun than Kerbin->Mun->Minmus->Mun->Minmus->Mun->Minmus->Mun->Kerbin.

That\'s why it gets you much more points to go from Kerbin to a moon than to go from a moon to Kerbin or a moon to a moon.

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Very nice. 650 points in total. Mun-Minmus-Kerbin +75%

My brave kerbins families would like an honorable mention for their sacrifice.

Kerbin to Mun to Kerbin to Mun crashlanding

http://imgur.com/a/ojaAq/embed

AMAZING. I actually never thought anyone would get off Kerbin again after going back.

Mun-Kerbin-Mun-no safe ending +25% 2800

Looking at this I should redo the percent bonuses for safe ending to be a bigger bonus.

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You might want to revise your rules a bit. Doing hops between Mun and Minmus is actually kinda easy since both are airless. Getting back off of Kerbin after landing on it is... well, pretty close to impossible without a fresh launch. Quite frankly, I\'d be far more impressed if someone managed to go Kerbin->Mun->Minmus->Kerbin->Mun than Kerbin->Mun->Minmus->Mun->Minmus->Mun->Minmus->Mun->Kerbin.

A fair while back, I posted a challenge to land on the other side of Kerbin, then return to KSC. Added bonuses were to make a free return trajectory to the Mun and back between hops. They came, they saw, they accomplished. Never underestimate the kerbal spirit.

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