Jump to content

Precision control mode for non-stalling maneuvers


Recommended Posts

This is mostly for keyboard-users.

When trying to gingerly pitch my spaceplane up to convert the forward motion to upward motion, I find if I'm able to tap the 'S' key 4* times a second for 0.1* seconds each tap, I can pitch without invoking the shakeycam and burning away all my speed, but if I accidentally tap for 0.12* seconds each time, I stall and bye-bye speed.

*Numbers approximated.

Instead of requiring expert-level timing and co-ordination, what if the precision input mode limited your turn rate to be a non-stalling turn? Then, you could just hold down the key, and exit your 400m/s turns at maybe 380m/s, not 60.

Of course, I don't expect it to work perfectly. After all, there's no accounting for instability or excessive control authority. But considering precision input mode already eases into the strength of the input, there should be time to detect when a stall is just about to start and limit the input magnitude at that point.

~Yeah you, shook me aaalll fliiight long~

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...