Jump to content

slight aero tweek: ground effect


Recommended Posts

a question came up in my ksp fb group for modding https://www.facebook.com/groups/1578621479074689/ about wheather ground effct could be in some way simulated, his query was regarding engins but i am more interested in the lift effects, how a wing within its wingspan in altitude will gain xtra lift and reduced drag, i have a pation for ground effect and wing in ground-effect craft, but would there be a way of setting this up, possibly by modding the lift drag ratio from the debug when close to the ground or maby having a seperate aero model like far within a certain altitude, it does not need to be perfect but i would like to know if somone can help, i have minimal cod ability but it would be somthing i would be able to learn, thakns for any help

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...