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Tech Tree editor (in game)


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Long gone are the days of conveniently modifying the tech tree using TreeEdit. I may be interested in developing another in-game tree editor (mostly for the sake of my own sanity) so that nodes can be moved and parts can be sorted easily. However, I have not written a .dll for Kerbal before and I'm wondering if there is a reason others have not attempted to make another in-game tree editor.

Does anyone know what problems/difficulties I may encounter if I attempt this? At this point, I don't know enough to judge how much time this might take.

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At this time, the better thing someone can do, is a .exe with library of KSP. A program to create a tech tree sheet, which we can save in .cfg format. I'm working on a futur tech tree too, it will take long time in that way lol but still possible :)

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It probably would be easier to make that in some ways, but I still would really like to see another in-game editor. It makes sorting lots of parts and fine tuning the node positions much easier.

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