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Mk3 / high part count spaceplanes and low CPU power


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Hello,

does anyone know how to balance my game settings to be able to fly high part count crafts through the atmosphere? I can build them (i know the physics and how to build a craft that can perform the task), but the flight itself is a stuttering intricate maneuvering. And often, the physics snippets have such great gaps in between that the craft will disintegrate for whatever reason.

2GHz i7 8GB Macbook Pro here. Dedicated GPU. Built in 2011.

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Ah well a 2GHz CPU might be a little low for really high part count. More importantly what is "high part count" for you? If you can use 200 parts it should be relatively easy so I assume you have much less? Using a procedural wings mod might lower part count quite a bit since stichting wings out of far to small parts means a lot of parts where proc wings could give you the whole thing with maybe 2-6 parts total, also procedural control surfaces ^-^

Normally I would also reccomend the [thread=107273]UbioZur Welding mod[/thread] as this can reduce part count (and increase rigidity) quite significantly.

The only game option I know of that could help with that is reducing the "max physics delta time per frame" or whatever it is called. Basically this runs the game more slowly accross the board because things are calculated in smaller steps.

That might help reducing the physics lagg between frames, though it will not increase game speed in general.

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thanks, the delta physics maybe an option. I'll try that.

The mods seems to be great, too. (Didn't knew that there was a welding mod - great!) Too bad that Squad didn't include real big wings. The bigger stock ones are simply too limited and don't leave enough room for building alternatives. You're basically thrown back to the 0.9 wing building blocks in many cases.

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Okay, as for the physics: Nice try, but it becomes incredibly slooow motion, like using 2 seconds for every simulated second, so i put the slider back to about the middle where it becomes playable.

Seems i have to pull back on the "fancyness" sliders a big time :(

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  • 2 weeks later...

Oh i am waiting for that welder mod too. Flying a single ship is no problem but when you want those ships to dock at a space station the part count goes over 500 and the lag fest starts as always... I am restraining myself from building something big as much as possible untill the mod becomes available for 1.02 yet my minmus base allready started lagging after passing 400 parts. Not unplayable but annoying still.

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