ActuallyImad Posted May 12, 2015 Share Posted May 12, 2015 By that I mean by changing the lines in persistent.txt: Science/Funds/RepGainMultiplier = x would their values be changed in game? In my experience, I haven't found anything that I can't change in persistent.txt, but I remember trying it long ago before 1.0 and I don't think it worked, just that in my current career mode, science mutliplier is set to 160% and now I'm doing interplanetary science I'm finding the rewards are too big, but I do wan't to keep this save, as it's my most complex space program so far.- - - Updated - - -It works! The reason I thought it didn't was because last I tried, I looked at contract science rewards, which wouldn't change despite what I'd done in persistent. This time I lowered it, and before changing SciMultiplier, I used a science instrument, reverted flight & quit to main menu, changed multiplier, then wen't to the same place and used the instrument, and it was 60% lower, so it worked perfectly. Link to comment Share on other sites More sharing options...
Daid Posted May 12, 2015 Share Posted May 12, 2015 It works, but rewards for contracts won't change that instance, they will only change for new contracts. Link to comment Share on other sites More sharing options...
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