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opengl problem!?!?


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hi guys i have ksp modded, i use de opengl and popwindow command to load game. everything goes ok loading...

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ksp space centre its ok, space and planets are ok the problem is when i go into the game, for example to the launchpad or space:

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I have two suggestions.

Method 1:

Disable whatever you did to enable OPENGL. Once it is disabled, go into Kerbal Space Program and go to 'Settings'. Set your anti aliasing to be off and make certain that 'fullscreen' is enabled. Once you've done this, exit out, re-enable OPENGL, except this time do not include the popwindow command. Just do -force-opengl

If that doesn't work,

Method 2:

Disable whatever you did to enable OPENGL. In the Launch Options (I'm assuming you have the steam version of KSP) instead of -force-opengl try typing -force-d3d11 and see if that changes anything for you.

Just a shot in the dark; good luck man.

Edited by OddFunction
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When I run ksp on opengl mode i get a high fps drop i have tried to use d3d11 but the same maybe not the d3d11 is better but still have some fps drops so what to do ? and yeah iam playing with full res and with tons of mods i get aroud 3.5 or 3.6 GB ram and then the game crashes (this is original not opengl) when i put it on half res i get 2.5 or 2.8 GB ram that's great but the quality then will be lower so should i play on full res or half res ?

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I have what may be the same issue as razanon. Whenever I try to launch a vessel, either from the runway or the launchpad, the screen goes black. When I try to revert, or return to the KSC, the solar system is gone and the starry background is the only thing visible. I have been using the -force-opengl, but am considering just playing without it. Thoughts?

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