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Can someone explain this output log message?


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Hello.

Game loads mods, applies patches without error, then hangs up on loading the basic jet engine.

I tried deleting the basic jet engine, it hangs up on the turbojet instead.

The output log is perfectly normal, except for the ending:


(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)


PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/turboFanEngine'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)


LiquidFuel not found in resource database. Propellant Setup has failed.

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)


NullReferenceException: Object reference not set to an instance of an object
at ModuleEngines.SetupPropellant () [0x00000] in <filename unknown>:0


at ModuleEngines.OnLoad (.ConfigNode node) [0x00000] in <filename unknown>:0


at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0


at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0


at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in <filename unknown>:0


at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at PartLoader.GetDatabaseConfig (.Part p) [0x00000] in <filename unknown>:0


at PartLoader.GetDatabaseConfig (.Part p, System.String nodeName) [0x00000] in <filename unknown>:0


at DragCubeSystem.LoadDragCubes (.Part p) [0x00000] in <filename unknown>:0


at Part+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

I haven't touched the Resources_default or Resources_Generic configs in any way.

- - - Updated - - -

Okay, I did some testing...

Every single engine causes the game to hang up.

If I remove basic jet engine, it hangs on turbojet. If remove turbojet, it hangs on the 48-7S Sparky, and so on...


PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine'

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)


LiquidFuel not found in resource database. Propellant Setup has failed.

(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)


NullReferenceException: Object reference not set to an instance of an object
at ModuleEngines.SetupPropellant () [0x00000] in <filename unknown>:0


at ModuleEngines.OnLoad (.ConfigNode node) [0x00000] in <filename unknown>:0


at PartModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0


at Part.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0


at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in <filename unknown>:0


at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)


NullReferenceException: Object reference not set to an instance of an object
at PartLoader.GetDatabaseConfig (.Part p) [0x00000] in <filename unknown>:0


at PartLoader.GetDatabaseConfig (.Part p, System.String nodeName) [0x00000] in <filename unknown>:0


at DragCubeSystem.LoadDragCubes (.Part p) [0x00000] in <filename unknown>:0


at Part+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

I don't understand how LiquidFuel can't be found, it wasn't touched by anything!

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I wrote:

I haven't touched the Resources_default or Resources_Generic configs in any way.

and

I don't understand how LiquidFuel can't be found, it wasn't touched by anything!

and you tell me

There seems to be something wrong in your resource list. It's located in GameData/Squad/Resources/ResourcesGeneric.cfg.

Anyways, a fresh install, copied over the exact same /GameData folder and everything worked fine. It's not a savegame problem either, because I started a new save (default) and overwrote the old one with each test.

I'm going to call this an 'unexplainable KSP error'.

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I wrote:

and

and you tell me

Anyways, a fresh install, copied over the exact same /GameData folder and everything worked fine. It's not a savegame problem either, because I started a new save (default) and overwrote the old one with each test.

I'm going to call this an 'unexplainable KSP error'.

Sorry, I skipped a few lines. Unity anomalies, I guess :huh:

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Sorry, I skipped a few lines. Unity anomalies, I guess :huh:

I replaced the entire GameData folder by that of a clean, working install... and the problem persists.

So yeah, it's something outside of /saves or /GameData.

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