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Telus-LV keeps overheating and exploding


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So....I've managed to create a craft that can land on Eve (close to sea level) and reach orbit again. I've just simulated it via HyperEdit a bunch of times, but I'd like to do the actual mission. It's only mildly cheat-ey, with KW Rocketry, Kerbal Joint Reinforcement (SoS - Sick of Struts), and TweakScale used only on the landing legs and one SAS module.

If I drop it straight down from 100km, it'll tumble a bit in the mid-atmosphere, but that's not a problem (chutes right-side-up it before landing) except for the stupid Telus-LV that keeps overheating. Adjacent parts (2000C max) don't even come close to overheating. Tried putting a small heat shield below it, but doesn't do much good with the tumbling.

Without the mobility enhancer, my Kerbal can't get back up to the pod. The Telus-LV is attached to a modular girder segment coming off the bottom of the vessel.

Hints for keeping this stupid thing cool? Can't they make it out of tungsten or something?

Cheers,

-BS

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Edited by barfing_skull
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A quick fix suggested in some other thread was to change its thermal mass modifier to 4.0 in the part.cfg file. Copy the modifier line from almost any of the Aero parts.

Otherwise you will need to put enough airbrakes at the top of the craft to keep it pointed retrograde and then protect it inside the sonic shockcone of something like that heatshield.

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Thanks....I think the airbrakes worked to keep it upright through the descent, and the Telus-LV didn't explode. Attached them to decouplers just like the parachutes and everything else that's not needed to get the ship back in orbit. I'll keep the thermal mass information somewhere in my skull.

Cheers,

-BS

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