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Scalable IR parts without TweakScale?


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I like the IR parts but I wish there was some way to resize them without installing TweakScale (which always feels like cheating to me). I know some mods (such as Procedural Fairings) manage to do this and to add the new sizes to the tech tree. Is there any way to do such a thing with IR/IR model rework?

I'd try to figure this out myself but I don't know squat about modding KPS. If someone can explain how Procedural Fairings does it, I might be able to add such functionality myself.

Edited by spacedoctor42
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I like the IR parts but I wish there was some way to resize them without installing TweakScale (which always feels like cheating to me). I know some mods (such as Procedural Fairings) manage to do this and to add the new sizes to the tech tree. Is there any way to do such a thing with IR/IR model rework?

I'd try to figure this out myself but I don't know squat about modding KPS. If someone can explain how Procedural Fairings does it, I might be able to add such functionality myself.

Just write your self a MM patch, You just need the open the cfg with a text editor find the name and write something like

+PART[IR_Extendatron_Basic]
{
@name = IR_Extendatron_Basic[COLOR="#FF0000"]_.5[/COLOR] <------------- make a small change in the name
[COLOR="#FF0000"]@rescaleFactor = 0.5[/COLOR] <------------- This line does the magic if a part is just alittle out you can go like 0.55 and so on
@mass = 0.1 <----------------- If you want to change the mass but really don't need to on this parts IMO
}

And if you want to target more things have at it hope it helps :)

EDIT- Don't forget to save as a CFG

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