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What things are going to be in game for sure?


What things we will see for sure in KSP in the future  

62 members have voted

  1. 1. What things we will see for sure in KSP in the future

    • Life support systems.
      5
    • New planets
      9
    • Clouds and more realistic planet graphics.
      12
    • Procedural wings or other proc. parts
      3
    • Ovverhaul for some parts' group (please specify) I'm talking about derastic stuff MK2 in 0.25
      7
    • Mechanic parts like motors pistons etc.
      5
    • In situ constructing
      5
    • Better and more interactive spaceship interiors
      7
    • Better part hierarchy system (joints in a craft are organised like tree branches with one root part)
      6
    • Something else (please specify)
      3


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KSP has gone through a long way since it's first release. Many of our suggestions have been implemented into the game, but some not. There're still a lot of new features yet to come, that have or haven't been confirmed by now. What would you like to see next (besides Unity 5 conversion and multiplayer those are obvious ones)? And please don't say things, that are not going to be in game for sure, like guns for example.

Thing, that would make me really happy would be life support, new visual effects, like clouds and maybeb more planets.

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The title mismatches the description. I would like to see (ordered by importance):

* Science mode with upgrades (science to be the only ressource, but needed for upgrades of buildings; further kerbals to gain experience)

* constant thrust trajectories

* Performance optimizations

* Energy production/consumption on inactive vessels

* Life support

* In situ constructions

* Planetary constructions/Infrastructure

* Mechanik parts

* More planets

On the other hand, I do not see multiplayer being an obvious wish for everybody.

But the question asks for what will be in the game for sure. That I cannot answer, as I am no developer.

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