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Massive FPS drop after activating engines


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Hi,

I have created SSTO, which is able to get large orange tank to low orbit. SSTO has 9 rapiers and 4 ramjets. Before everything worked fine, but now, after activating engines on runway, game slows from 60 stable FPS to 1-2, while MET is flashing yellow. Even after I will disable the engines and stop the craft, FPS will not improve. I checked debug log, but no bad messages there.

Any chance you know why is this happening?

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