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Crashing after Revert to VAB


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Hello all,

I'm currently having a problem reverting to the VAB when testing my Rover delivery rocket. I started trying to replicate the payload that Scott Manley uses in https://youtu.be/LzQ4t7gjKcs?t=5m28s. After the actual rocket needed some modifications, I tried reverting to the VAB, but it crashes no matter the other parts I change. It seems to crash right before the staging is reloaded (icons haven't shuffled into position yet).

I tried stripping parts and it seems that once I remove the RoveMax Model S2 wheels, the crash no longer happens. It doesn't seem like there are any weird clipping problems in the editor, and it loads the craft correctly with all parts, before launching and reverting causes the crash.

https://www.dropbox.com/s/6aieqrtsqdt0pts/Player.log?dl=0 (Player.log)

https://www.dropbox.com/s/ofn98bccjqyfmy1/Richar.craft?dl=0 (.craft)

Version: 1.0.4

Launched via: Steam or CKAN

Graphics Settings (At least that I thought could have mattered):

  • Terrain Detail: Low
  • Render Quality Level: Simple
  • Texture Quality: Quarter Res

Installed Mods (All up to date by CKAN):

  • Asteroid Day (1.0 cached)
  • Chatterer (0.9.5)
  • KerbalEngineerRedux (1.0.17.0)
  • KSPInterstellarExtended (1.2.4)
  • FilterExtensions (2.3.0)
  • Community Resource Pack (0.4.2)
  • Toolbar (1.7.9)
  • Interstellar Fuel Switch (1.14)
  • Interstellar Fuel Switch Core (1.14)
  • Module Manager (2.6.6)
  • TweakScale (v2.2.1)

System Specs:

  • Ubuntu 15.04, 64-bit
  • Intel i7-2620M CPU
  • Intel HD Graphics 3000
  • 4GB RAM

Steps to reproduce:

  • Load craft
  • Launch
  • Revert to VAB (Esc->Revert to VAB)

Any ideas would greatly be appreciated.

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