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Medium and large landing legs movement


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In my opinion the landing struts (the ones without wheels) shouldn't move in/out (~45 degrees oriented piston with one hinge attached to it). They come off and start to float when there's too much weight on them and it doesn't look right at all.

Instead I propose landing struts dampener being oriented perpendicularly (~90 degrees) to the ground, or have the dampening piston and the hinge as separate pieces connected by one point.

a few more and less random examples of what it should look like:

landing%20leg00%20(13).jpg

nosegear.jpg

B5LZYrdCQAAAJeR.jpg

design_2012_2.jpg

I don't know if the physics engine supports such things right now, but I hope it will once U5 comes out. If that's the case I would really like to see that change.

Edited by Veeltch
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