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Farnsworth Rocket Surgery & Rubber Toaster Delivery Inc. Things and Whatnot.


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Good news everyone!

Farnsworth Rocket Surgery and rubber toast delivery is not out of business!

The new craft that are all 1.1.3. compliant some are stock others have, will not-stock stuff.

First up is the Lemur SSTO

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Capable of crew transport or cargo delivery up a 150k orbit and returning without needing to refuel at an orbital station. The Lemur was designed to facilitate crew transport duty for my orbiting station around Kerbin and it works like a charm.

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Flight profile: After rotation off the runway, bring the speed up to about 300 m/s and slowly bring the nose up to about 45 deg. Hold that position until you get to about 8k altitude then bring the nose down to 10 deg. Hold that attitude until you explode or your out of air and need to change to closed cycle on your rapiers. If you fly it perfectly you can hit 1500 m/s before the engines start starving for air.

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Action Groups:

1. Toggle engine mode (closed/Open cycle)

2. Toggle elevator deploy (helps hold the nose up on reentry).

3. Toggle docking port open and toggle engine on/off (it sucks to poke the wrong button and move your station out of circular orbit. So turn off the engine).

4. Toggle fuel cell 

Abort: Toggle cabin lights.

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Rentry: Move fuel to the rear of the craft and hit action group 2 to deploy the elevators. Enter the atmosphere pointing straight up to present as much of the surface area of the craft as you can to assist in slowing down. Once you have dropped to about 1400 m/s, transfer all the fuel you can to the front of the craft. The craft will become unstable and is not capable of flight If you don't move the fuel or you are attempting to glide in without at least 80 units of liquid fuel in the nose cone.

Currently there is a bug that will cause sections of the craft to load out of alignment if the landing gear are retracted. When you release the docking port from the station you are attached to it will happen when the craft re-loads. The workaround is to un-dock with the landing gear deployed. Just retract them once you have detached from the station. 

Some pics:

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The Lemur can be easily changed from a crew transport to cargo by simply changing out the center section!

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Download Here:  https://kerbalx.com/Dr_Farnsworth/Lemur

 

 

 

 

OLD CRAFT THAT MAY NOT WORK NOW

Good news everyone!

Spit polishing all of our spit-worthy designs has commenced and our dehydrated designers have reluctantly released many of our vehicles to the sales and swindeling dept (don't mind the dried spit, it rubs right off).

First off is the Farnsworth Dragonfly lander. This craft was one of the first to roll off the assembly line, and over someones foot, and an unlucky engineers head. Unfortunately, the Kerbal relations dept has a strict "you must be, this tall, not dead, and have two feet" policy so the unlucky employees had to be let go.

Capable of carrying up to four Kerbals! Drone core comes free with each purchase! The perfect weekend getaway lander for the dreary Kerbal family. Don't even try to land it on a planet with atmosphere or lot's of that gravity stuff. Rubber toaster not included.

27.4 tons fully fueled, 11.4 empty. 3010 Delta V

Action groups:

1-Landing Legs

2-Lights

3-Docking Port

4-Boarding Ladder

Abort-Solar Panels

Some Images are of the prototype.

Re released 7/23/15! cleaner lines and such things as that. New craft file in KerbalX.

Download Kerbalx.com link in my signature.

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Up next is the Farnsworth Mosquito.

Perfect for the loner who likes to be alone with no one else around.

Capable of transporting up to one Kerbal to and from places except large planets with lot's of that gravity stuff and air type things. Warranty void if used in atmosphere, or crashed, or looked at real hard. Drone core enabled for rescue missions or other drone type shenanigans.

17.6 tons fully fueled. 5.6 tons empty.

Delta V 3874

Action Groups:

1-Landing legs

2-Lights

3-Boarding Ladder

Abort-Solar Panels

Re released 7/23/15! cleaner lines and such things as that. New craft file in KerbalX.

Download from my Kerbal X signature.

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Up next is the Farnsworth Dragon Heavy Lander.

The Dragon was designed to transport the Farnsworth Rhino fuel tractor from orbit to a mining outpost, usually without explosions. It has also been used to grab things with a grabby thing, some might say it's grab-a-licious, but I wouldn't because that's just silly. Not atmosphere rated, don't even try. Pilots must be a pilot or plotting a path will be pointless pursuit in pain.

43.4 tons fully fueled, 15.4 empty.

Delta V 3556

Action Groups:

1-Landing Gear

2-Lights

3-Decouple Ventral Docking Port

4-Boarding Ladder

Abort-Solar Panels

Re released 7/23/15! Complete redesign, cleaner lines and such things as that. New craft file in KerbalX.

Download from my KerbalX signature.

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The Farnsworth Butterfly fuel transport is um, well, it's fat.

Farnsworth designers started with a blank sheet of paper, and used the whole sheet. Designed to transport fuel from a surface mining outpost to a orbital refueling station. When it's full of fuel, don't smack the stations docking port at 2ms or faster unless you like fixing save files. The ports will jam together sometimes. No returns or exchanges if the Butterfly is stuck to your station like a tick and won't come off.

106.5 tons fully fueled, 31.5 tons empty.

Delta V 4181. Delta V is better if it's not carrying the 2k of monopropellant that it can haul.

RCS is performed with Vernor and makes the Butterfly pretty agle, for a fatty.

Action Groups:

1-Landing Legs

2-Lights

3-Boarding Ladder

Abort-Solar Panels

Re released 7/23/15! Minor redesign, cleaner lines and such things as that. New craft file in KerbalX.

Download from my KerbalX signature

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Here we have the Farnsworth Ore Minor. The perfect way to turn an engineer into somebody useful.

The Ore Minor features:

two drill-o-matic ore drills

a large ore tank

one ISRU

fuel storage for 8640 liquid fuel, 10560 oxidizer, 3000 monopropellant.

Handy cupola to allow your engineer to spend countless mind numbing hours watching the drills kick up dust.

Drone core allows mining outpost to be controlled during descent to surface.

Does not come with launch vehicle.

Can be downloaded from my KerbalX signature.

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The must have accessory to the mining outpost is the Farnsworth Rhino fuel tractor.

The Rhino fuel tractor allows fuel to be transferred from the mining outpost to waiting crafts or orbital fuel transports.

It drives like it's on ice on low gravity moons. You have been warned. If your mining operation is on any kind of an incline, I advise leaving the Rhino attached to the mining outpost when not in use so that it won't wander off.

Drone core equipped, but don't tell the operator, he thinks he is actually a good driver.

Action groups:

1-Advanced grabber

2-lights

3-boarding ladders

abort-solar panels

Available for download from KerbalX link in my signature.

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The Farnsworth modular station sections are ready for delivery.

There are station sections with or without a science lab, a 16 Kerbal capacity habitation/ docking section, and fuel sections below.

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Included with the sections are "bugs". The Bugs are able to tow the sections around easily and greatly assist in the assembly. They also can be used to capture the last stage of the assent fuel tank and drain it into the station fuel tanks.

Amazing creatures! I can't take all the credit. I got the idea from something similar that I saw Rune using. Thank you for the idea Rune!

The bugs are mounted in a fairing structure on the top of the station launch sections for use once your in orbit.

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All the station modules and the bug are available for download from my KerbalX signature link.

Thank you and let me know what you think.

Good news everyone!

Can't afford a landing craft with all the amenities, such as, a capsule, lights, oxidizer? Well have we got the craft for you!

The Farnsworth design team found some old lawn chairs and left over fuel cans, and whala! The Farnsworth Bumblebee!

Testing is still being performed on the craft, err, eva chair, um, fueled lawn chair. so far most of the pilots have survived.

"Pilot not included"

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Get them fresh from the oven through my Kerbal X sig.

Edited by Dr Farnsworth
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I love this forum's ability to consistently surprise me. Does the arrangement of the fuel tanks keep the center of mass from shifting around?

After many explosions and third degree burns, our engineering dept has determined that fuel likes to; get really hot, expand and push things away. Once it's lit on fire it does not seem to be affected by gravity as much as when it's non-exploded. Because of this discovery we have devised interesting regimes (fuel lines) to move the non-exploded fuel to and from places automatically so that you can experience safe (not really), comfortable (ha), controllable (no guarantees), flight.

Short answer is all the crafts should automatically fuel balance as the fuel is burned. Don't come wining to me if your unbalanced because of fuel burnt on you though.

- - - Updated - - -

Designs for the mining operation and orbital station modules will be coming forthwith and so forth

http://forum.kerbalspaceprogram.com/threads/128254-Farnsworth-Minmus-Ike-mining-operation

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The Farnsworth modular station sections are ready for delivery.

There are station sections with or without a science lab, a 16 Kerbal capacity habitation/ docking section, and fuel sections below.

fG56Ih6.png

OOdTARo.png

iuegl3M.png

jtn8AOB.png

6bNv8Bl.png

Included with the sections are "bugs". The Bugs are able to tow the sections around easily and greatly assist in the assembly. They also can be used to capture the last stage of the assent fuel tank and drain it into the station fuel tanks.

Amazing creatures! I can't take all the credit. I got the idea from something similar that I saw Rune using. Thank you for the idea Rune!

The bugs are mounted in a fairing structure on the top of the station launch sections for use once your in orbit.

Javascript is disabled. View full album

All the station modules and the bug are available for download from my KerbalX signature link.

Thank you and let me know what you think.

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Included with the sections are "bugs". The Bugs are able to tow the sections around easily and greatly assist in the assembly. They also can be used to capture the last stage of the assent fuel tank and drain it into the station fuel tanks.

Amazing creatures! I can't take all the credit. I got the idea from something similar that I saw Rune using. Thank you for the idea Rune!

The bugs are mounted in a fairing structure on the top of the station launch sections for use once your in orbit.

http://imgur.com/a/5Mcuu

All the station modules and the bug are available for download from my KerbalX signature link.

Thank you and let me know what you think.

Well, you are welcome! :) Those little buggers are one of the best ideas I've ever had. Actually, the Drive Pod was the idea, the Klaw Pod the refinement in order to have a single RCS system for them all... and it turned out even more useful, in for example asteroid missions. They make great "RCS packs" for big unwieldy payloads when you use them in pairs!

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Two or three things I can tell you about them:

-Beware of clipping next to a Klaw! And the docking port is also a bit buggy when you push it. I'm having issues myself to get the 1.04 version right!

-A 1.25m reaction wheel is handy to move large pieces (even though you can dock two symmetrically, one is faster), and you can turn it off and trust a probe core with very little torque when the pod is on its own, to help the jitter due to excessive torque.

-If you can, attach the docking port radially and only then make it root, or use Ed Tools to attach the body of the Klaw to the port with surface attachment: by not clipping into any node more than once, you not only can do this without ALT+F12, the fuel flow from the Klaw to the rear port works. Or from the Jr. docking port, etc. Note how my Drive Pods use this technique to feed the nuke from any of three ports, meaning with a Klaw I can put engines on naked tanks if I want to, in any possible orientation.

All in all, I have gotten them to just 9-12 parts depending on power options, but then again, I don't put lights on them and even go all RTG on their asses to save a couple parts (and waste 20k√, I'm reconsidering things). Yours are... more capable in some ways? I just don't like working at night. ;)

Rune. The Kraken preys on the ingenious.

Edited by Rune
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Well, you are welcome! :) Those little buggers are one of the best ideas I've ever had. Actually, the Drive Pod was the idea, the Klaw Pod the refinement in order to have a single RCS system for them all... and it turned out even more useful, in for example asteroid missions. They make great "RCS packs" for big unwieldy payloads when you use them in pairs!

http://i.imgur.com/q2Lr4gP.png

Two or three things I can tell you about them:

-Beware of clipping next to a Klaw! And the docking port is also a bit buggy when you push it. I'm having issues myself to get the 1.04 version right!

-A 1.25m reaction wheel is handy to move large pieces (even though you can dock two symmetrically, one is faster), and you can turn it off and trust a probe core with very little torque when the pod is on its own, to help the jitter due to excessive torque.

-If you can, attach the docking port radially and only then make it root, or use Ed Tools to attach the body of the Klaw to the port with surface attachment: by not clipping into any node more than once, you not only can do this without ALT+F12, the fuel flow from the Klaw to the rear port works. Or from the Jr. docking port, etc. Note how my Drive Pods use this technique to feed the nuke from any of three ports, meaning with a Klaw I can put engines on naked tanks if I want to, in any possible orientation.

All in all, I have gotten them to just 9-12 parts depending on power options, but then again, I don't put lights on them and even go all RTG on their asses to save a couple parts (and waste 20k√, I'm reconsidering things). Yours are... more capable in some ways? I just don't like working at night. ;)

Rune. The Kraken preys on the ingenious.

I agree with you completely on the claw and shielded docking port not being clip friendly. My first designs would sit on the launch pad and squirm around like they had gigantic intestinal parasites inside them just waiting to burst out. It was obviously trying to summon a malevolent Kraken...

I love the idea of turning the torque off when your not attached to something! If you rotate fast with no load it's prone to ripping off it's solar panel just from the excessive start and stop from the asas wheel! I have had them destroy their own solar panels even when they are stowed! Turning the torque off and only using the drone core for torque until your attached to something is going to be first on my agenda to try tonight.

I decided to run mine with floodlights so that I can see what the heck I am doing even on the dark side of a planet. There are also instances when Kerbol is lighting up one side of what your messing with but the side you need to attach to is dark.

The silly, tiny, unassuming things are the key to maintaining a station and probably the most useful craft I have.wYgNvBZ.png

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Good news everyone!

Work has begun in earnest to rebuild the Dragon heavy dropship. Farnsworth engineering, never being satisfied with satisfaction, has decided that the current Dragon heavy dropship has missed the mark and is just too ugly to usefully use.

Introducing the Dragon mkII prototype. Production will begin once the final testing has been completed.

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I like the way you think, but don't you have stability issues with those big "wings"?

JR

All of the lander craft (Dragonfly, Mosquito, Butterfly, Dragon) are designed to consume fuel evenly from the fuselage and "wings" so that the center of mass does not change during maneuvers.

All craft come equipped with asas wheels and rcs for docking purposes (docking porpoises did not survive testing).

Farnsworth Rocket Surgery and Rubber Toaster Delivery Inc. stands behind our products! Way behind, just in case they violently disassemble.

Aesthetic-ness-a-ficatation, is being performed on all ships at this time and they will be re-released forthwith!

We will be releasing some winged, air breathing crafts for all the SSTO addicts soon.

Here is an early career mode SSTO that should be pretty easy to copy/ steal.

http://forum.kerbalspaceprogram.com/threads/127557-Farnsworth-Weasel-SSTO-for-Career-mode

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Good news everyone!

Never satisfied with satisfactory, the Farnsworth research and design team has updated their entire line of lander craft.

Some were just cleaned up, others had more significant changes.

The Dragon heavy lander had a complete remake. Butterfly fuel transport now has a much cleaner appearance (still huge though).

Dragonfly and Mosquito had minor cosmetic changes done to the exterior.

All of the craft files have been updated on KerbalX

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The Bumblebee and Butterfly look excellent, and the Dragon v2 is now not half bad. Perhaps with some messing about, you could get four fuel "wings" on it for ultimate dragon-fly-ness.

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Good news everyone!

Farnsworth Rocket Surgery and Rubber Toast Deliver is proud to present to you the Chipmunk space plane!

Many people were starting to assume that all we could build were strange looking landing craft. Well you were wrong!

The fine folks at Farnsworth Rocket Surgery can also build strange looking space planes!

Meet the Chipmunk.

The chipmunk is perfect for single crew transfer on an orbiting station. Drone core included so you can send it out pilot-less (more room for toast).

100 kilometer orbits are no problem.

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Yes...that is a docking port shoved in it's rear. How else are you going to dock with your station (proctologist approved).

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PLENTY of fuel left.

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Flight characteristics are in the album.

Downloadable from my KerbalX sig.

Come and get it while it's hot!

Good news everyone!

The Farnsworth Meerkat SSTO is ready for delivery.

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100km orbits are easy!

Flies like a fighter jet!

Complementary aft shielded docking port for station attaching-ness.M6UnQXx.png

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flight characteristics are in the album.

I think you will love it, but if you don't, then shut up.

Downloadable through my KerbalX sig.

Edited by Dr Farnsworth
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Good news everyone!
Have you ever wanted to know what it's like to pilot a space-plane? Take off from a runway, dock at a orbiting station, and then return to the runway you took off from?
Well! Luckily for you, the Farnsworth Rocket Surgery's video team has made a film showcasing the Chipmunk single stage to orbit space-plane!


The Chipmunk is capable of reaching a 100 Kilometer orbit and returning to the space center without refueling. Pick one up today!
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