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You start-up for career mode?


Pawelk198604

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Adding on to what many have already said, I think that one of the great things about KSP is that it allows you to tailor the game to what you want and what you don't, which of course includes what mods you use. I mean, who really plays 100% stock? Is using KER cheating? What about Precise Node? Kerbal Alarm Clock?

I just started a brand new career after the upgrade to 1.0.4. For the first time, I added MechJeb, but less for the autopilot features than for some more of the information it provides differently from KER. I consider MechJeb autopiloting a little too cheaty. That said, I use the Flight Computer from Remote Tech with no compunctions at all, and use Pilot Assistant for my airplanes as the thought of having to exert positive control over my flight for a couple of hours while I head out to some far destination on Kerbin fills me with dread. (I play mostly in real time. It's how I Netflix binge watch).

You should also consider whether you play with mods that make KSP more challenging. Remote Tech? An LS mod, like TAC LS? Kerbal Construction Time (the biggest game changer there is, IMHO)? If you are having fun with your game and not getting bored because you made it too easy, or frustrated because you made it too hard, then you have it set just right. :)

Happy flying!

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I used to be like this, then I tried downloading Tantares, which gave me the option to go LFO only on my first run. I'm now running a properly proper career. Or you could just download Dmagic orbital science, it gives you a bunch of transmittable science points that are relatively easy to get, yet not too easy.

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I consider MechJeb autopiloting a little too cheaty.

I consider trying to fly a spaceship to another planet without using computer control a sign of brain damage. But hey, that's for another thread, I guess.

I'm using RemoteTech for the first time, and am just about to send a probe somewhere that the signal delay might be significant. I guess I'll have to start figuring out how that works.

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I consider trying to fly a spaceship to another planet without using computer control a sign of brain damage. But hey, that's for another thread, I guess.

I'm using RemoteTech for the first time, and am just about to send a probe somewhere that the signal delay might be significant. I guess I'll have to start figuring out how that works.

I agree... I would never even consider trying to fly a spaceship to another planet without using computer control... now, playing a *game* about flying a spaceship to another planet without computer control, well, that might be fun!

RemoteTech is one of those mods that really adds a lot to the game, IMHO. Reading the KSP news for today, apparently, the KSP devs think so too... unfortunately, I don't think the implementation that they are advertising will be quite meaty enough for me. Thankfully, that's why there are mods.

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