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I don't think you can see what mods are specifically causing leaks without manually testing each one. In any case the base game has memory leaks (such as each scene change).

Best suggestion I have is to use http://forum.kerbalspaceprogram.com/threads/118928-1-0-2-Sentinel-Memory-Monitoring-Utility-%28v0-3-Beta%29

This will give you a warning when you are about to hit the limit, that way you can save and restart the game.

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