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Your Mission:

To go into a stable orbit around Kerbin using nothing but solid rocket boosters. :confused:

Rules:

  • Only solid rocket boosters.
  • No debug menu.
  • No part.cfg edits.
  • No mods that would make the trip any easier.
  • May be in plane or rocket form.
  • Provide pictures that prove you did it.

Scoring:

  • You start with 200 points then minus 5 for every stage.
  • 20 bonus points for returning from orbit.
  • 50 bonus points for returning from orbit with dangerous re-entry (or anything mod that will make re-entry more realistic and difficult.) installed.
  • 50 bonus points if you land on the Mun and return.t
  • 70 bonus points if you land on the Minmos and return.t
  • If you land on any other object it will be worth even more points depending on distance from Kerbin and difficulty to land on it.
  • 50 bonus points if under 100 parts.
  • t = You have have a stable orbit around Kerbin before or after the landing.

Leaderboard:

  1. Nefrums - 295 points!
  2. Hagen von Tronje - 255 points

  3. GoSlash27 - 240 points!

Have fun and good luck!

Edited by ThaZeus
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Okay, just for fun...

SRB1_zpsszpleif0.jpg

http://s52.photobucket.com/user/GoSlash27/slideshow/KSP/SRB%20Challenge

This is a bare-bones SRB launcher to orbit a satellite.

Difficulty: The booster and circularization stages are completely unguided and ballistic. No active fins, no reaction wheels. I do have RCS only in the injection stage (impossible to point prograde in a vacuum without *something*), and it only gives pitch and yaw.

*edit* oh, yeah... and I accomplished the launch without using map view :D I tried to make it as "light the fuse and stand back" as I could.

I total it up to be 240 points the hard way.

Best,

-Slashy

Edited by GoSlash27
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Challenge accepted.

Javascript is disabled. View full album

Parts: 11

Mass: 28.0t

Three stages counting the one mandatory stage

Personal limitation: Both nodes must be >100km above Kerbin, and must complete at least one full orbit. Must finish with zero resources for efficiency.

About the landing: the rocket holds together if you splashdown, and most times on land. This just so happened to hit a mountainside, destroying the Hammer. Valentina and the pod were both completely intact. Hopefully no deduction for this. When it does hold together properly, every part but the first stage and decoupler are recoverable as well. If you added a radial chute preprogrammed for deploy you might also recover the first stage, making this pretty cheap to launch.

I have KAS and Infernal Robotics installed (hence the icon) but no parts were used in this rocket, 100% stock.

Nice challenge, just doing it wasn't too hard but optimizing was tougher than I thought.

Edited by Hagen von Tronje
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Seeing this actually made me wonder why a Gaseous Snake never showed up. Then I thought what I had just said and decided to never think about this again. But now a Snake using farts as his weapons is stuck in my mind!

Gas snake. Hmm.

snake_lg.jpg

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