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What would cause this Kraken bug?


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Trying to set up a mining operation on the Mun. Landed a couple of unmanned ships. When I went to re-visit them, this is what happened:

You'll notice everything is fine at first, then the solar panels start to oscillate for some reason...

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I'll stand corrected but it seems that KSP/Unity real number calculations use maximum significant digits instead of reducing the number of digits.

There's a way of doing calculations, that prevent 'run-away' numbers.. which is probably what you're seeing.

:wink:

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  • 3 months later...

This has been happening on one of my designs too. I have Gigantor XL solar panels surface-attached to the longest I-beams (M-beam 200 I-beam) stacked in a series. Without SAS or anything turned on, the I-beams will start to build up a rotational wobble, like they're twisting back and forth like a washing machine. This causes the solar panels to wobble on them, and as the shimmy builds it will eventually cause the solar panels to break off violently.

screenshot8_zpsfvemb3gf.png

I have the solar panel arms mounted with OKTO probe cores and RCS thrusters on the small docking ports so I can undock and reposition the solar arrays directly into the sun. When I undock the solar "arms", the shimmy will go away if I momentarily tap time warp. As soon as I reattach, the shimmy will begin to build eventually.

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Trying to set up a mining operation on the Mun. Landed a couple of unmanned ships. When I went to re-visit them, this is what happened:

You'll notice everything is fine at first, then the solar panels start to oscillate for some reason...

Are any parts clipped into other parts?

Edit: And I would also verify the ship does not span two Mun surface tiles.

Edited by MalevolentNinja
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