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Texture replacer buildings/menu clicking bug. OpenGl = No more AA in windows 10.


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As the title says, I am having a problem with KSP and texture replacer, where i cannot access any buildings at ksc, or even click on any menu buttons. I have managed to isolate the problem to TR, but that's where it ends for me, I have no idea how ro remedy it so am looking for help from you folks. Also, I use KSP in -force-opengl -popupwindow, whereas before switching to fullscreen windowed using alt+enter would fix the problem of no AA when running in opengl, this no longer happens, and i have horrible jagged edges everywhere. These problems having occurred since upgrading to windows 10 :-/.

In the debug i am seeing this when trying to access buildings:

[Exception]: NullReferenceException: Object reference not set to an instance of an object

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I have narrowed it down further, I am using KSPRC, what i would usually do is get the latest version of texture replacer, and put that in after proot's texture replacer, thereby keeping his extra textures etc etc, but updating anything else to the latest version. However after ONLY installing the newest texture replacer (not using anything from ksprc tr), it works, i still have the horrible jaggies though.

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After using the Nvidia control panel to force on the AA, i have solved that problem. Also i manually dropped the individual files from proots texture replacer, choosing which ones i wanted and didn't, and the issue has gone. Time to throw all my other mods back in and hope it still works.

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Thanks for the reply, i've had a nightmare of a day, most of my problems are sorted except i am now getting a noticeable fps drop, intermittently. Going to drop ksp and wait until u5 comes out, today has left me rather disheartened.

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