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OpenGl troubles since windows 10


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Hello all, I need help.

Since updating to windows 10, I cannot get OpenGl to work as well as it used to for me before, it doesn't give me AA, and i get horrible fps drops intermittently, it's really ruining the game for me.

I have tried everything, forcing AA through the Nvidia control panel, which gives me AA back but i still get nasty fps drops all over the place, especially when using real plume. I use -popupwindow, and i am even using -nolog, but these don't solve the problem.

Before, i used to use -popupwindow, press alt+enter to enter borderless window mode, and hey presto everything was perfect, no it's a nightmare. And i am now a sad, angry panda, or is that kerbal?

Anyway, if anyone has any other ways of getting opengl to behave properly for me, i'd be ever so grateful. I have spent the last 3 days messing with settings and commands trying to get something to work.

Edited by SmashBrown
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Modlist:

Toolbar

UKS

USILS

ASET

Asteroid Day

Atomic Age

Aviation Lights

B9 Proc parts.

KSPRC(updated dependencies)

Chatterer

Coloour Coded Cans

Colorful Fuel Lines

CRP

CTT

Conract cfg

Contract packs:

Remote tech

Scan Sat

Grand Tours

Tourism+

Anomaly Surveyor.

Contract window

Crowd Sourced Science

Cryo ENgines

Custom Barn Kit

Dmagic Orbital Science

EvE

EVA Enhancements

Fuel Tanks Plus

IFS

Joolian Discovery

RPM

KAS

KER

kerbal Foundries

KIS

Lithobrake Tech (necrobones new mod)

MSI IFR Rework

Mark IV system

Modular Rocket System

Navyfish UI

Near future (all)

Part Commander

Portrait stats

RealChute

Real Plume

Rt2

Science Alert

ScanSat

SetiCTT

Space-Y lifters.

State Funding

Station Parts Expansion.

Stock Clamshell Fairings.

Take Command

Tantares

Tantares LV

Texture replacer

KAC

Universal Storage

VV

Waypoint manager.

phew, forgot to include the modlist, 'scuse my rudeness.

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