Jump to content

Mercury-Redstone-3 Recreation in RSS


Hobizor

Recommended Posts

Hi, today I finally got around start my recreations of actual NASA missions using FASA parts. But first I wanted to check how close the stock FASA crafts are, performance wise, to the real deal. Juno-Explorer-1 was weird- the second SRB cluster went completely haywire but it still limped into orbit. Next I went for Mercury-Redstone. Again, I used the stock craft file, but this time I added two parts: The posigrade rockets (which were somehow left out) and an accelerometer. I tried various ascent profiles and recorded the flight data using Graphotron (no part.) The resulting graphs were all supposed to look like this:

TL68yNS.png

However I used time-warp so most of them got misshapen (at least I learned that Graphotron does not respond to changes in values during time-warp.) For range data I had to use the flight log and for max ascent G I had to write it down before reentry so it doesn't get overwritten. In the end I did four flights using various pitch programes and compared them to the actual M/RS-3 data.

GrlxYbi.png

1. Was mostly my standard eyeballed gravity turn plus some manual corrections to keep speeds and Ap from deviating too much from RL. Overall I got kinda close if you squint, except for range which was massively off. No clue what happened there.

2. Gravity turn at the T+16 seconds. Ended up closer to 4 degrees than 3. Q was a lot higher due to much greater speeds early on. Range was closer, though.

3. The real-life pitch programe. Yeah, no dice, either I am doing something terribly wrong or my mods are set up wrong but the turn was simply too early and too fast. Q twice what it was supposed to be, speed pretty similar to the previous attempt.

4. Gravity turn after hitting 75m/s at a moderate 2 degrees initial pitch. The other attempts got closer in certain areas but this one was closest overall, if I did the pitch maneuver slightly latter I'm pretty sure I would have gotten very close to the real deal.

Mission times (from ignition to splashdown) are shorter in all cases in part due to a lack of a drouge chute.

Overall, I found out that the FASA Mercury-Redstone can get pretty close in performance to the real thing but not using the real-life ascent. Comments, suggestion? Did I screw-up colossally somewhere?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...