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Scramjet public R&D


Zaddy23

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Hello! A few of you may remember this post where I discussed some of the issues encountered with creating a Scramjet, well now I have ironed out most of the kinks and am ready for the first public test of my first ever part! :confused:

I am now looking for people to try it out in new and interesting ways which I haven't thought of yet. (I.E. slamming it into the Mun for science, flying it around on Laythe etc.)

Download link is >Here<

Quick demo video:

Please do not hesitate to report any bugs/suggestions you might have, and if anyone is willing to teach me how to model and texture properly, I'm all ears!

Licence: CC-BY-SA

Edited by Zaddy23
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Good job! I still have to try it, but looking the video, I saw that the Scramjet has an Atmospheric Curve similar to stock engines. In RL, due to the high air speed they need to work, they will work really well also in very high altitude, much more than normal jet engines.

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Scramjets at higher altitudes than conventional engines, that's the whole point, and when orbital velocity is about Mach 7.8, with slight but noticable drag changes with attitude, before you get low enough to see the shock-heating, it's tricky getting a plausible balance. The scaling effects on Kerbin don't leave that much of a gap for a scramjet to fill.

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The scaling effects on Kerbin don't leave that much of a gap for a scramjet to fill.

Sadly yes, but I like the idea of an engine that if you get it going properly, it goes like there's no tomorrow (as you can see the engine produces no thrust until around about 10km and 900odd m/s, but once those criteria are met it becomes vastly more powerful than the two TurboRamjets). I originally made this as a sort of engine to do suborbital hops with. Where you power up the engines once you reach the critical speed and fling yourself to the other side of kerbin. It'll also help keep the mass down on large SSTOs, as a bajillion TurboRamjets will no longer be needed to get them up to speed.

Edited by Zaddy23
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Looks really cool. It'll be pretty useful for making SSTOs in larger rescale mods / RSS

I've got a few questions: Is there an AJE config? And does it just use the stock turboramjet model directly, so Ven's Stock Revamp will change it?

As for interesting uses, the ksp wiki seems to indicate that kerbol has oxygen in its atmosphere for some reason, and I was waiting for an extreme way to put that to the test :cool:

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I've got a few questions: Is there an AJE config? And does it just use the stock turboramjet model directly

The answers are I don't know what that is, and yes, it is an exact duplicate basically.

Interesting that Kerbol has oxygen in it's atmosphere, this may require through investigation! I have just tested this with RSS and RO, and it works wonders for the spaceplane industry, I can tell you that!

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  • 2 weeks later...

Thanks, I'm gonna play around with them now. Contrary to realism I'm actually kinda tempted to remove the lower altitude limit and just boost the combustion velocity, because I'm curious as to what cruising around sea level at Mach five is like now.

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  • 3 months later...

Update! It is now 1.0.5 compatible :D

Tweaked a little, and now beware, for it loves to slam you against the air so hard you melt, to balance the relatively OP amounts of thrust it gives ;P

Edited by Zaddy23
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