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Modded part not appearing in the vehicle assembly building


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I have started getting into modding and have followed many tutorials on the web. Specfically this one:

. However when I go into the game it doesn't load the new part. My files are all in the correct form and other mods load up fine. Any help?

My config:

PART

{

name = Ramscoop

module = Utility

author = C. Jenkins, Porkjet

mesh = Model.mu

rescaleFactor = .1

node_stack_bottom01 = 0.0, 0.0, 0.0, 0.0, -10.0, 0.0

TechRequired = supersonicFlight

entryCost = 14000

cost = 2680

category = Aero

subcategory = 0

title = Ramscoop

manufacturer = C7 Aerospace Division

description = 3.75 meter Ion ramscoops are designed to scoop particles from the vacuum of space and turn it into fuel for the ship.

attachRules = 1,0,1,1,0

stackSymmetry = 2

mass = 0.01

thermalMassModifier = 12.0

// heatConductivity = 0.06 // half default

emissiveConstant = 0.7

dragModelType = default

maximum_drag = 0.3

minimum_drag = 0.3

angularDrag = 1

crashTolerance = 7

maxTemp = 2400 // = 3400

fuelCrossFeed = True

bulkheadProfiles = size1

MODULE

{

name = ModuleResourceIntake

resourceName = Ore

checkForOxygen = false

area = 0.01

intakeSpeed = 10

intakeTransformName = Intake

}

RESOURCE

{

name = Ore

amount = 1.0

maxAmount = 1.0

}

}

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Assuming you actually want to scale your model down by a factor of 10, put a 0 before that .1

rescaleFactor = 0.1

Thought I don't know for 100% certain leaving it off will break it, better to be safe.

If you don't want to scale the model down, you're probably wanting:

scale = 0.1

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I have made your suggested changes to no affect. I have copy-pasted a config file from a working part, made some changes to accept the model and it still didn't work. This makes me think that the error is in the model file. I have included a link to the model and texture file: https://www.dropbox.com/sh/w7b5mzr8939bst5/AADvVgTiOwxDtVoZ_qcmHtHoa?dl=0

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