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Choose our own adventure - A co-op writing game


RainDreamer

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So I hope everyone here knows what a "choose your own adventure" game is like, because we are going to play one here, but in a much larger scale. We are going to collaboratively create such a story together. Here is how we are going to do this:

Poster 1: Provide a scenario (no more than 1000 words), then provide choices (max 5)

Poster 2: Choose one of the choice and write that choice down, and write their own consequences of that choice, before providing more choices of their own for the next poster.

Poster 3: Continue the game by once again choose another choice from poster 2, write their own consequence, then give more choices for next poster

...and so on.

The narrative can be in any format, and any setting, and any perspective that you like. I only ask that you make the consequences/implication/extrapolation of the choices at least tangentially related to the choice and scenario that the previous poster provided, including the protagonist of the previous scenario (You can switch perspective after the consequence happens). Also, while you can make up any choices you want for the next poster, please don't pigeon hole the narrative by providing essentialy the same choice in different wordings. Give some variety.

Example:

Poster 1: You wake up, and immediately notice that you are under water. Instinctively, you try to hold your breath, but your lungs are already filled with liquid. You panic and squirm, but you couldn't move your limbs - apparently there were something restraining them in place. After a few minutes struggling vainly, you realized you are not drowning. While you feel difficulty in breathing the liquid - whatever it is, apparently you are able to survive in it. You take a moment to survey your surrounding. The first thing you noticed is your own reflection on a glass surface before you, a...

  • man
  • woman
  • trapped person.

Poster 2:

Choice: trapped person.

It is not of your concern of who you are right now, considering the situation you are in. And on a more meta level, it is impossible to narrate this in second person and then accommodate to all the people playing this game if we are going to put them inside rigid labels that may or may not be accurate to them. Thus, you are a person trapped inside a glass tank, with its surface blurred from what you can only assumed to be condensations. You can make out some other pink lights on the other side - perhaps other tanks like the one you are in. You look down at yourself and notice your naked body being encased in strange machineries, and tubes snakes around your body, plugged into various metal ports on your skin. A few came loose from your violent struggle earlier, seeping out a dark blue liquid that is slowly changing the colour of the clear pink liquid you are breathing. You are unsure if that is a bad thing, and ponder your next course of action:

  • Struggle some more to free yourself
  • Try to remember why you are here
  • Bash your head against the glass

And that is how you play it! Shall we start the game?

  • Yes
  • No
  • Maybe

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yes

we start playing the game, and are thrown into orbit for some reason because magic computer rage. you then decide what to do:

1.die

2.try and swim

3.try and signal a space shuttle

4.blaze it

5.try and last until you find air again, using an oxygen mask? pure oxygen mask. what could go wrong with that?

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Create a new game

You are now inside a rocket on a launch pad. All preflight checks are go, and you are at T minus 5 before launch. Today is the first day the human meets another life form other than the ones on earth - the Kerbals. They apparently appeared out of nowhere and got captured by earth's gravity well. You have been chosen to be an ambassador of human kind, along with 2 other astronauts, and in a few hours, you will be docking with one of the kerbal's craft in low earth orbit to make first contact.

What will you do?

1. Wait till you get launched up to space

2. Initiate abort sequence before the other 2 astronauts figured what you are doing. Screw it. You never signed up for this anyway.

3. Sneak in some weapons in case the aliens turns out to be hostile

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3:kill

the emperah rewards you with becoming a SPESS MEHREEN

you get all your stuff

300 years later you are a veteran, and lead a squad of terminators onto a space hulk near Kerbin. the genestealers seem to be a sort of green colour...

do you:

1. kill them

2. bring back 1 for study

or 3: commit heresy and try to talk to them.

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  • 3 weeks later...
  • 4 months later...

3. Grenade it.

 

You are thrown back by the force of the impact you arise, heavily concussed. confused, you clamber up and run from the smoldering wreckage. you then--

 

  • Get a car.
  • Get a spaceplane.
  • Turn on infinite fuel and fly to Plock.
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