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Nullref on game load with parts with docking nodes.


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After starting off with a fresh install, I began to toss in all of my mods, along with Ven's stock revamp. After installing all of my desired mods, I double clicked on my ever faithful KSP.x86_64, eagerly awaiting new discoveries.

But then this happened:


[EXC 01:10:11.780] TypeLoadException: Could not load type 'TweakableEverything.ModuleStagingToggle' from assembly 'TweakableStaging, Version=1.12.0.17795, Culture=neutral, PublicKeyToken=null'.
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()
[EXC 01:10:11.783] TypeLoadException: Could not load type 'TweakableEverything.ModuleStagingToggle' from assembly 'TweakableStaging, Version=1.12.0.17795, Culture=neutral, PublicKeyToken=null'.
System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle)
System.Reflection.MonoMethod.GetPseudoCustomAttributes ()
System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType)
System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType)
System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit)
System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, Boolean inherit)
BaseEventList.ReflectActions (System.Object part)
BaseEventList..ctor (.Part part, .PartModule module)
PartModule.ModularSetup ()
PartModule.Awake ()
UnityEngine.GameObject:AddComponent(Type)
Part:AddModule(String)
Part:AddModule(ConfigNode)
PartLoader:ParsePart(UrlConfig, ConfigNode)
:MoveNext()
[EXC 01:10:11.783] NullReferenceException: Object reference not set to an instance of an object
PartModule.Load (.ConfigNode node)
Part.AddModule (.ConfigNode node)
PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node)
PartLoader+.MoveNext ()
[LOG 01:10:11.789] [DPSoundFX] OnStart Called: State is None
[EXC 01:10:11.789] TypeLoadException: Could not load type 'TweakableEverything.ModuleStagingToggle' from assembly 'TweakableStaging, Version=1.12.0.17795, Culture=neutral, PublicKeyToken=null'.
Part.ModulesOnStart ()
Part+.MoveNext ()
[EXC 01:10:11.838] NullReferenceException: Object reference not set to an instance of an object
FlightGlobals.get_Vessels ()
ModuleDockingNode.FindNodeApproaches ()
ModuleDockingNode.<SetupFSM>m__157 ()
KerbalFSM.FixedUpdateFSM ()
ModuleDockingNode.FixedUpdate ()

Every time I tried to load up the game, it would stop loading on anything with a docking node and start spewing that last nullref until I hit Alt+F4. Even after removing the part it get stuck on, it just gets stuck on another part with a docking node. And another. And another. It even gets stuck on the stock nodes.

Full KSP.log Here

Screenshot of GameData:

SHGqZtF.png?1

Here are my specs:

TsutQG4.png?1

Edited by Mrsupersonic8
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