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[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated


Yogui87

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Hi, I think you download a corrupted file. Try to redownload it.

It's updated to 0.20

Im sorry to bother you, but its the same. None of my parts are showing up now. I even did a fresh install of the game. I placed my other mods back in. checked them. they work fine. I install this one and nothing shows up. Im not sure what im doing wrong.

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Im sorry to bother you, but its the same. None of my parts are showing up now. I even did a fresh install of the game. I placed my other mods back in. checked them. they work fine. I install this one and nothing shows up. Im not sure what im doing wrong.

Try just to copy the lionhead folder.

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Try just to copy the lionhead folder.

Thank you for your fast response. I have it working now but i dont understand why. I deleted the plugin and everything started working good. Is it using a different plugin from another mod? btw thank you for your time and work on the mods. we all appreciate it very much

EDIT I searched for another mod that used mumechlib.dll plugin and it did the same thing. once i deleted it, everything worked fine. Is this something i did?

Edited by viperwolf
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Thank you for your fast response. I have it working now but i dont understand why. I deleted the plugin and everything started working good. Is it using a different plugin from another mod? btw thank you for your time and work on the mods. we all appreciate it very much

EDIT I searched for another mod that used mumechlib.dll plugin and it did the same thing. once i deleted it, everything worked fine. Is this something i did?

Mumechlill.dll is currently broken.

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Awesome to finally get Ariane 5. One question. You supplied the ATV and Ariane 5 as separate .craft files, I got the ATV into a subassemby but there's no node on the base to attach it to the Ariane 5 payload bay?

Got it, subassembly loader bugged it because of the silly build direction rules in KSP. The 'free' node was at the top, not the bottom. I hate that, it's very annoying (not LH or SubAssembly's fault, I think it's the game) :\

Edited by MDBenson
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I found another couple of little things?

If you limit ascent speed to 'terminal velocity' in MechJeb 2.0.8 it doesn't throttle up the main engine and the staging bugs out. That's possibly not your fault though. I guess Ariane 5 just climbs very fast on the SRBs!

EDIT: Even with that option off and only 'prevent overheats' selected, MJ 2.0.8 is not burning the main engine if I let the autopilot handle the take-off automatically (which I have to as I'm aligning with a 51-degree orbital plane to get to my station).

EDIT 2: The batteries are dying on the launchpad. That's why it won't fly. *facepalm* I guess that's what Launch Support towers are for :P

EDIT 3: ATV Needs a bigger battery. It had 13 units left when I separated from the main stage. I had to scramble the solar arrays out early to get some charge in! Maybe a 150 or 175 battery capacity would be better?

There's no decoupler on the EPS module to part it from ATV? Did I miss a part somewhere? I hit the staging and the two didn't separate?

Edited by MDBenson
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Yogui have you thought about doing the Hermes? I think it would be perfect for the ESA pack.

9b989llkm0389466g.jpg

[0.20.x] Hermes Deep Space Probe: The “Hermes deep space probe†by Lionhead Aerospace is a “Voyager probe†replica.

It’s a 2m large probe with a fairing which can be send to space for a one way mission. A small engine can be added to modify trajectory.

Download LH_Hermes v1.2

Like this??

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I found another couple of little things?

If you limit ascent speed to 'terminal velocity' in MechJeb 2.0.8 it doesn't throttle up the main engine and the staging bugs out. That's possibly not your fault though. I guess Ariane 5 just climbs very fast on the SRBs!

EDIT: Even with that option off and only 'prevent overheats' selected, MJ 2.0.8 is not burning the main engine if I let the autopilot handle the take-off automatically (which I have to as I'm aligning with a 51-degree orbital plane to get to my station).

EDIT 2: The batteries are dying on the launchpad. That's why it won't fly. *facepalm* I guess that's what Launch Support towers are for :P

EDIT 3: ATV Needs a bigger battery. It had 13 units left when I separated from the main stage. I had to scramble the solar arrays out early to get some charge in! Maybe a 150 or 175 battery capacity would be better?

There's no decoupler on the EPS module to part it from ATV? Did I miss a part somewhere? I hit the staging and the two didn't separate?

I didn't test Ariane with mechJeb, so try not to use it. About the batteries, they're suffisant for ATV (very low enrgy drain). If you need more batteries, add some or edit cfg files.

About EPS decoupler, you're right, I forgot making one. I plane it for the next update with a twin payload system. About the decoupler between stage 1 and 2, it's the fuel tank (AdvSAS icon, icon editing seems to be broken).

Yogui have you thought about doing the Hermes? I think it would be perfect for the ESA pack.

Yes that could be a nice spacecraft. If you don't hear anything about it in a couple of weeks, ask me again.

Are you going to release a version of the SRBs without all the flags?

Too un-russian for me to use.

Here the same texture without flags: http://www./?3us98l2ph7k0q62

Just paste the file in the EAP folder.

anyone able to link .craft file for ATV+Ariane 5 for some reason I just cant get them to join together.

Here a craft file ATV + Ariane 5: http://www./?8d2w13652ki4rrp

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2 things:

1. Alright..sorry for the confusion...just trying to help

2. Dude.. "directed at yogi" I'm part of LH as well man.

Sorry i wasn't trying to sound mean but i thought Yogui would probably know which spacecraft i'm talking about.
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