Hayoo Posted January 22, 2012 Share Posted January 22, 2012 How tall are they, exactly? My own calculations yielded 39-ish cm on average.This version has them at 41cm but the helmets top them out at 43-44cm.These are fantastic, I hope there are more to come! How about comparing Kerbol to Canis Majoris? If you can create a large enough image...Thanks Squeal. Not sure what I\'m going to do next. I thought of moving on from comparisons to other types of diagrams. We shall see! Link to comment Share on other sites More sharing options...
Hayoo Posted January 24, 2012 Share Posted January 24, 2012 Kerbal Space Center facilities Link to comment Share on other sites More sharing options...
NovaSilisko Posted January 24, 2012 Share Posted January 24, 2012 HarvesteR, hire this man as your chief concept artist/content designer! Link to comment Share on other sites More sharing options...
Shedao Posted January 24, 2012 Share Posted January 24, 2012 Kerbal Space Center facilitiesI guess Recovery is for refuelling of solid boosters, isn\'t it? Or is it the clone fab? ;P Link to comment Share on other sites More sharing options...
thorfinn Posted January 24, 2012 Share Posted January 24, 2012 Scale of Human and Kerbal crew and spacecraftNiiiice.A Mercury should be something like 50cm diameter then, and a Gemini 70 cm... (reentry module)(Though I\'d favor a small retcon in the future, when we get more stock parts: 1m Gemini, 70cm Mercury, 1,5m Apollo... but we\'ll see. No real problems with just making 50cm the starting 'node', it\'s just a number after all and Kerbin IS tiny.)The space center concept is also very nice: it seems a bit too organized even; not just for Kerbals, Cape Kennedy isn\'t that geometric also... Link to comment Share on other sites More sharing options...
Rico88 Posted January 24, 2012 Share Posted January 24, 2012 Kerbal Space Center facilitiesLooks very cool. I realy like the layout. Almost if it was a screenshot of the future version of the game. Link to comment Share on other sites More sharing options...
Hayoo Posted January 24, 2012 Share Posted January 24, 2012 Thanks guys for the kind words.@Shedao Yes, I imagine it\'s for recovery/recycling of anything that parachutes safely away during launch...or falls off before takeoff.@thorfinn I guess there\'s no harm in a 50cm command pod. I think the parachute part is about that diameter to begin with. For the space center geometry, that\'s just playing with the crop-circle motif similar to what Planet 51 did. I have a version that\'s hexagonal and one that\'s more random, but I liked how this one fit with KSP\'s current launch pad. Plus it would look cool from orbit. Link to comment Share on other sites More sharing options...
Luigibro606 Posted January 24, 2012 Share Posted January 24, 2012 HarvesteR, hire this man as your chief concept artist/content designer!You know when Silisko of all people says that, then you\'re real good at this. Link to comment Share on other sites More sharing options...
Hayoo Posted January 25, 2012 Share Posted January 25, 2012 Messing around with city lights Link to comment Share on other sites More sharing options...
Lord Strange Posted January 25, 2012 Share Posted January 25, 2012 ;DYeah, you just got promoted to chief concept artist.....Seriously good work here. Link to comment Share on other sites More sharing options...
Huojin Posted January 25, 2012 Share Posted January 25, 2012 -'Kerbin Lights' snipped-Messing around with city lightsIt\'s nice, but doesn\'t look quite right. To be honest, first thing I thought was it looked a little like the spray effect from MSPaint. If you compare it with images of earth at night, it has something missing. Link to comment Share on other sites More sharing options...
Hayoo Posted January 25, 2012 Share Posted January 25, 2012 It\'s nice, but doesn\'t look quite right. To be honest, first thing I thought was it looked a little like the spray effect from MSPaint. If you compare it with images of earth at night, it has something missing. I agree. it\'s still missing the continuous stream of light that outlines the coast, and strings of lights connecting huge population centers. Still working on that version. Link to comment Share on other sites More sharing options...
semininja Posted January 25, 2012 Share Posted January 25, 2012 Kerbal Space Center facilitiesCool pic, and I like the concept; just one bit of opinion: I personally would have put the Recovery building by the water, because water landings are likely to be more common as a general rule. Link to comment Share on other sites More sharing options...
Hayoo Posted January 25, 2012 Share Posted January 25, 2012 Sure, why not. A road could be extended out from the pad to the water. The idea is that each area attached to a road is a construction spot, so anyone could click and build a structure wherever they wanted. Link to comment Share on other sites More sharing options...
Foamy Posted January 25, 2012 Share Posted January 25, 2012 the R&D building should have a junk yard behind it. Link to comment Share on other sites More sharing options...
foamyesque Posted January 25, 2012 Share Posted January 25, 2012 So YOU\'RE the one! Link to comment Share on other sites More sharing options...
Hayoo Posted January 26, 2012 Share Posted January 26, 2012 Updated image. Could be better. Ah well, moving on. Link to comment Share on other sites More sharing options...
Foamy Posted January 26, 2012 Share Posted January 26, 2012 So YOU\'RE the one!A little over 6 days worth of superiority 8) Link to comment Share on other sites More sharing options...
OtherDalfite Posted January 26, 2012 Share Posted January 26, 2012 -snip-Updated image. Could be better. Ah well, moving on.Oooooooh. Kerbin with clouds. They sort of look like Venus\' clouds. Link to comment Share on other sites More sharing options...
Huojin Posted January 26, 2012 Share Posted January 26, 2012 -snip-Updated image. Could be better. Ah well, moving on.Looks much better. Maybe throw in a couple of bits where the coastal lights aren\'t continuous and some dense urban centres. Link to comment Share on other sites More sharing options...
jhultgre Posted January 26, 2012 Share Posted January 26, 2012 I\'m working on a flight director kerbin. His name is Gene after Gene Kranz who I\'m basing him off of.It might be a little early to post it in this thread but I wanted some feedback so far.Also is there an established number of fingers that a kerbin has? I was thinking of going with just 4. Link to comment Share on other sites More sharing options...
NovaSilisko Posted January 26, 2012 Share Posted January 26, 2012 I\'m working on a flight director kerbin. His name is Gene after Gene Kranz who I\'m basing him off of.It might be a little early to post it in this thread but I wanted some feedback so far.Also is there an established number of fingers that a kerbin has? I was thinking of going with just 4.As long as their hands aren\'t actually shaped like mittens, it will be good. Link to comment Share on other sites More sharing options...
Capt'n Skunky Posted January 26, 2012 Share Posted January 26, 2012 Also is there an established number of fingers that a kerbin has? I was thinking of going with just 4.We decided on 4 fingers for our comics, so that would fit well.Cheers!Capt\'n SkunkyKerbal Comics Link to comment Share on other sites More sharing options...
N3X15 Posted January 27, 2012 Share Posted January 27, 2012 Updated image. Could be better. Ah well, moving on.STOP MAKING AWESOME STUFF.JUST STOP.But yeah, how are you doing that? Taking a screenshot and screwing with it in Photoshop or ripping the model and applying shaders? Link to comment Share on other sites More sharing options...
Spacecats! Posted January 27, 2012 Share Posted January 27, 2012 I\'m working on a flight director kerbin. His name is Gene after Gene Kranz who I\'m basing him off of.It might be a little early to post it in this thread but I wanted some feedback so far.Also is there an established number of fingers that a kerbin has? I was thinking of going with just 4.Welcome to the forums!RAWRStationkeep McGinley!YOU\'RE FALLING BEHIND, SKUNKY! Link to comment Share on other sites More sharing options...
Recommended Posts