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Part development help


xbstkx

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Hey guys,

I made two really big parts using models and textures I got from amankd. I've got a weird problem: Everytime I want to launch one of the large ship parts, the other loads instead. I am completely new to mod development and this is my first time doing this. The names of the parts are Truth & Reconciliation (T&R) and Pillar Of Autumn (POA), yes they are both from Halo. Every time I try and launch the T&R, the part for the POA comes up on the launchpad instead. Can anyone explain to me why this is happening?

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Hey guys,

I made two really big parts using models and textures I got from amankd. I've got a weird problem: Everytime I want to launch one of the large ship parts, the other loads instead. I am completely new to mod development and this is my first time doing this. The names of the parts are Truth & Reconciliation (T&R) and Pillar Of Autumn (POA), yes they are both from Halo. Every time I try and launch the T&R, the part for the POA comes up on the launchpad instead. Can anyone explain to me why this is happening?

I can think of two reasons for this:

First is that the name = is the same for both the T&R and PoA, which causes problems like this

Second, Your 'MODEL{}' or 'mesh =' could be looking for and finding the wrong model.

But that's the best that I can do with the information that is given.

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