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Fix the IVA Three-Pointer Altimeter


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The IVA "barometric" three-pointer Altimeter is configured wrong regarding the association of pointers and values.

Currently, the long, thin indicator with the triangle on top reads the hundrets and below meters (it rotates the fastest), followed by the long "clock" pointer reading the thousands of meters, and the short "clock" pointer indicating the tens of thousands meters.

Like shown in this screenshot the 1337 (^^) meters of height above sea level are indicated by the longer clock-style pointer showing 1*1000 meters and the triangle-topped thin pointer showing the 337 meters.

altimeterwrongmkrqn.jpg

This is because the Module is configured like this:


MODULE
{
name = InternalAltimeterThreeHands
hand100Name = LongArm
hand1000Name = MediumArm
hand10000Name = ShortArm
}
}

Instead the setup of such an three-pointer altimeter should look like this:

The main, clock like indicators reading the hundrets of meters (long clock-like indicator) and thousands of meters (short clock-like indicator) while the additional, triangle-topped pointer refers to the tens of thousands meters, meaning how many times the clock-like main indicators have passed their maximum of display-able values, aka "flipped over".

You can see evidence of this setup here and even in the transportation safety board of canada. The latter on states on their website:

"Essential altitude information is presented to the pilot by use of three separate needle-shaped pointers which sweep a graduated circular scale and give the following information:

  1. a long thin pointer with an inverted triangle at the outer end displays tens of thousands of feet;
  2. a short, broad pointer displays thousands of feet; and,
  3. a long, medium pointer displays hundreds and lesser units of feet. "

The IVA Altimeter could and should be fixed by using this entry on the \GameData\Squad\Props\AltimeterThreeHandsprof.cfg:


MODULE
{
name = InternalAltimeterThreeHands
hand100Name = MediumArm
hand1000Name = ShortArm
hand10000Name = LongArm
}

Which gives this view:

altimeterfixed9yq7a.jpg

You can see, the 38211 meters are indicated by the triangle-capped additional pointer showing 3 (meaning the clock-like-display has three times "flipped over" yet) and the "clock" indicators are on 8 with the short "hour" indicator and on little over 2 on the "minute" indicator.

Until this getss fixed by squad (which it should), users can use a module manager config like this to fix the problem.


@PROP[AltimeterThreeHands] // Tantares TKS Docking & Command Module
{
@MODULE[InternalAltimeterThreeHands]
{
@hand100Name = MediumArm
@hand1000Name = ShortArm
@hand10000Name = LongArm
}
}

copy it to a text file named mm_fix_altimeter_iva.cfg or something, and put this in your gamedata.

Disclaimer:

I watched DasValdez' IVA Challenge when a user on chat pointed out this problem, only then I realized that is was wrong. So cudos to whoever that user on twich was. :)

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