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astronomers messy versions thread


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hi guys im in trouble, i read changelogs summaries etc, but i have :

visual pack edge of oblivion

interestellar

interstellar v2

interstellar v3

and what a surprise, v3 size is minor than others...

its easy... i need HELP!

what is the LAST VERSION?

that "last version" have all included? or i need to mix any other version?

thx in advance.

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but, auroras still have a direct crash.

whats better?

ksp 64x?

ksp direct 3d with reduced textures?

ksp opengl?

ksp opengl reduced textures?

i have an AMD 64x 8 g RAM

Under Linux I'd recommended 64x, but not on Windows.

Decide for yourself D3D offers better FPS under Windows but consumes more memory (and since Win x64 version is glitchy you stick with 32 bit version and only 3.7 G allocatable memory).

OpenGl uses less memory but drops down in FPS.

It's trial & error really, after I got frustrated with it, I switched to Linux x64 + proprietary NVidia opengl driver. Been happy ever since.

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so to a windows x64, best option its d3d with textures optimization. less graphics, but fps and stability, what do you think?

As I said - Win64 is buggy. Some people claim it works more or less stable, but not in my case.

I ran Win32 version with astronomer's pack with medium texture size + normal AGP. Didn't install lightnings, snow and dust, and auroras. Overall, it was rather pretty with ~20 FPS.

Of course, I don't run all that many mods so your results can be different.

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