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Adding more money at the start


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My latest save game corrupted and I had to delete. How can i give myself the 40M in funds and a full tech tree at the start of a new game? I do not want to grind through it again if I don't have to.

Starting sliders let me put my rep back to 920, but sliders stop at 500k for money, and 5k for tech. I tried editing the persistent.sfs file under my "saves" tab, but even though I save it, it won't adjust my numbers.

Edited by Sobriquet
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You can use the debug menu (alt+F12) to auto-complete any missions you may have accepted, and gain the rewards instantly. Just need to find the right tab.

I already tried that. While it will give me desired results in time, I was hoping for the instant fix.

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Hm. Make sure you're modifying the correct values (I usually open the .cfgs in Notepad, and do a search for "Funds" and other similar words), and make sure you're at the main menu in KSP (or even have KSP closed) when you do it.

Trying to modify the cfg while that save is open can lead to unpredictability (and your modifications not being saved, usually).

I remember that filling out the tech tree via the debug menu was a hassle... it's probably easiest to edit in the proper funds/science, and unlock the nodes by hand.

Edited by Slam_Jones
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Open your persistent.sfs,find this section(ctrl+f might help here).

SCENARIO
{
name = Funding
scene = 7, 8, 5, 6
funds = 22000 //<=this is for funds
}
SCENARIO
{
name = ScenarioNewGameIntro
scene = 5, 6, 8
kscComplete = True
editorComplete = False
tsComplete = False
}
SCENARIO
{
name = ProgressTracking
scene = 7, 8, 5
Progress
{
}
}
SCENARIO
{
name = ResearchAndDevelopment
scene = 7, 8, 5, 6
sci = 410 //<=this is for science
Tech
{
id = start
state = Available
cost = 0
part = basicFin
part = mk1pod
part = solidBooster.sm
part = GooExperiment
part = trussPiece1x
part = parachuteSingle
}

,edit and save.

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Don't bother editing your persistent file. The answer is A LOT easier! 100% fool proof and any idiot can do it:

In the space centre screen press AND HOLD Alt + F12 for a few seconds (you'll know when you held it long enough) and you can give/take all the funds, reputation and science you want.

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Open your persistent.sfs,find this section(ctrl+f might help here).
SCENARIO
{
name = Funding
scene = 7, 8, 5, 6
funds = 22000 //<=this is for funds
}
SCENARIO
{
name = ScenarioNewGameIntro
scene = 5, 6, 8
kscComplete = True
editorComplete = False
tsComplete = False
}
SCENARIO
{
name = ProgressTracking
scene = 7, 8, 5
Progress
{
}
}
SCENARIO
{
name = ResearchAndDevelopment
scene = 7, 8, 5, 6
sci = 410 //<=this is for science
Tech
{
id = start
state = Available
cost = 0
part = basicFin
part = mk1pod
part = solidBooster.sm
part = GooExperiment
part = trussPiece1x
part = parachuteSingle
}

,edit and save.

That did it. Thanks.

- - - Updated - - -

Don't bother editing your persistent file. The answer is A LOT easier! 100% fool proof and any idiot can do it:

In the space centre screen press AND HOLD Alt + F12 for a few seconds (you'll know when you held it long enough) and you can give/take all the funds, reputation and science you want.

Wow, yet another little tidbit I was not aware of in KSP. Thanks for the info.

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