SNapple Posted September 16, 2012 Share Posted September 16, 2012 You can experiment with other FOV's, anything above 90 provides a good wide angle view. I use 135 for the probe kit's camera, but lower is probably better.Those two pictures were taken from the same spot, the first was with a camera that had an FOV of 135.What was the FOV of the second picture? Link to comment Share on other sites More sharing options...
segaprophet Posted September 16, 2012 Share Posted September 16, 2012 rovin' Link to comment Share on other sites More sharing options...
SNapple Posted September 16, 2012 Share Posted September 16, 2012 I made a video of it. Link to comment Share on other sites More sharing options...
DonKamillo Posted September 16, 2012 Share Posted September 16, 2012 [ATTACH=CONFIG]33069[/ATTACH][insert X-Files theme here][ATTACH=CONFIG]33070[/ATTACH]Due to the resizing of lionheads Rovers, it gave me some cool explosion effect on my saved rockets Link to comment Share on other sites More sharing options...
tttyto Posted September 16, 2012 Share Posted September 16, 2012 [ATTACH=CONFIG]33071[/ATTACH]my crazy rocket with more then 10 rockets. Link to comment Share on other sites More sharing options...
nhnifong Posted September 16, 2012 Share Posted September 16, 2012 Link to comment Share on other sites More sharing options...
lucidLemon Posted September 16, 2012 Share Posted September 16, 2012 (edited) What was the FOV of the second picture?I'm not exactly sure, it's just a normal screenshot with KSP's default third person camera. Most PC games have an FOV around 90-ish. For a default FOV, I think deleting the "cameraFOV =" line should do the trick.Here's KSC from about 500 meters Edited September 16, 2012 by lucidLemon Link to comment Share on other sites More sharing options...
JimBob Posted September 16, 2012 Share Posted September 16, 2012 The new and improved space station I'm slowly buildingI had to edit the persistence file to get the claw up there, but the other two parts I got up there legitimately.I'll be adding more at a later point. Link to comment Share on other sites More sharing options...
baked_by_oven Posted September 16, 2012 Share Posted September 16, 2012 Love how pretty KSP is. Link to comment Share on other sites More sharing options...
Enture Posted September 16, 2012 Share Posted September 16, 2012 (edited) I like that lander. I don't usually keep things in munar orbit, though, the get swept up into solar orbit by a rather annoying bug.Thanks It's a family of little, extremely lightweight scout probes I keep ameliorating; this version is the first I built with Probododyne parts, and it looks and fits so much better! I never had any problems with orbits going solar while I'm away though... weird.Tonight I put my 1st proper Kerbin Space Station in orbit: 200km high, 45°inclination, this is Menelmar-2, waiting to be awakened by its first crew (I know the CM's hatch isn't actually EVA-capable, but I'll pretend it is, and organize rendezvous missions for crew rotation, that'll do the trick. Or I could build Menelmar-3 using the Crew tank, mind you.) Edited September 16, 2012 by Enture Link to comment Share on other sites More sharing options...
Pyre Posted September 16, 2012 Share Posted September 16, 2012 (edited) Jeb has commissioned the construction of a personal limousine called the Shark.EDIT:Testing has revealed a maximum "safe" speed of 30 m/s. Edited September 16, 2012 by Pyre Link to comment Share on other sites More sharing options...
Gamergull Posted September 16, 2012 Share Posted September 16, 2012 Wow, that looks really cool!Here, I landed my best ship, Equinox 2, twice! No MechJeb! Almost botched the second landing! These Kerbs are happy! Link to comment Share on other sites More sharing options...
Arrowstar Posted September 16, 2012 Share Posted September 16, 2012 You cant time warp with it though. Which is the reason i never tried is, as i viewed it as a waste of time.You can warp with it, though. The problem arises when the warping occurs while you're not focused on a docked vehicle (that is, when the docking occurs on an unfocused vehicle). But if you just want to dock two ships together to go to the moon, this works just fine. Link to comment Share on other sites More sharing options...
LaydeeDem Posted September 16, 2012 Share Posted September 16, 2012 Thanks It's a family of little, extremely lightweight scout probes I keep ameliorating; this version is the first I built with Probododyne parts, and it looks and fits so much better! I never had any problems with orbits going solar while I'm away though... weird.Tonight I put my 1st proper Kerbin Space Station in orbit: 200km high, 45°inclination, this is Menelmar-2, waiting to be awakened by its first crew (I know the CM's hatch isn't actually EVA-capable, but I'll pretend it is, and organize rendezvous missions for crew rotation, that'll do the trick. Or I could build Menelmar-3 using the Crew tank, mind you.)Screw it, I'm releasing my BACE edits tonight. I am not tolerating tiny space stations. Link to comment Share on other sites More sharing options...
SkyHook Posted September 16, 2012 Share Posted September 16, 2012 Not my actual first post but pretty close to it. I finally had to say something in the forums here. I've been playing since january and it's because of KSP that I watched the entire series of star trek voyager on netflix in the month of January... while playing KSP. I wouldn't necessarily recommend the voyager bit but KSP has been an on again off again love affair since I first stumbled on it from a end of year games list from Giantbomb. Now... here's my non stock shuttle. (nova and KW pack I think... plus mechjeb for ease of repeated use but it's perfectly flyable manually)<a href=" " title="screenshot68 by Talskar, on Flickr"><img src="http://farm9.staticflickr.com/8038/7983794231_6fe2aa03f4_c.jpg" width="800" height="450" alt="screenshot68"></a><a href=" " title="screenshot153 by Talskar, on Flickr"><img src="http://farm9.staticflickr.com/8462/7983794133_c090b829f2.jpg" width="800" height="450" alt="screenshot153"></a>How wonderful is this! Well done man. Link to comment Share on other sites More sharing options...
ddavis425 Posted September 16, 2012 Share Posted September 16, 2012 Spent all day assembling this space station, there's a total of 7 ships docked together in this picture. Link to comment Share on other sites More sharing options...
Enture Posted September 16, 2012 Share Posted September 16, 2012 (edited) Screw it, I'm releasing my BACE edits tonight. I am not tolerating tiny space stations.Yay! I saw your work on that, actually, but it was after finishing the design of this little SpaceHab I put in orbit; so I now consider it a mock-up of the soon-to-be-put-in-orbit definitive Station, and I'll use it as rendezvous training target.Last post for a very KSP-full weekend, here we go:After their 20-day orbital reconnaissance mission in very, very low Mün orbit (4km alt.) aboard Amandil-1, Bill Bob and Jeb landed safely back on Kerbin and became Mün veterans, with two landings and more than 40 days spent in the Mün's vicinity.•Here they are, posing for the journalists, with the Mün in the background:•About 6min before the previous pic, approaching 3000m/s speed (it's often the reentry part that impresses me most, IRL): SM jettisoned.•The crew's last discovery during their reconnaissance mission: Octopus Crater and Mariana's Trench (named after Jeb's mummy, nothing to do with its alter ego on Earth):That's it! Good night everybody Edited September 16, 2012 by Enture Link to comment Share on other sites More sharing options...
LaydeeDem Posted September 16, 2012 Share Posted September 16, 2012 Small station around the Mun. Link to comment Share on other sites More sharing options...
Arrowstar Posted September 16, 2012 Share Posted September 16, 2012 Spent all day assembling this space station, there's a total of 7 ships docked together in this picture.How did you keep so many ships docked together without running into the inevitable explosions that I seem to be getting? You're using v0.2 of Erckle's mod, right? Link to comment Share on other sites More sharing options...
ddavis425 Posted September 16, 2012 Share Posted September 16, 2012 How did you keep so many ships docked together without running into the inevitable explosions that I seem to be getting? You're using v0.2 of Erckle's mod, right?Actually I'm using Hogdriver's docking mod. Link to comment Share on other sites More sharing options...
Lordherrmann Posted September 16, 2012 Share Posted September 16, 2012 Here you can see the only space plane I ever got into orbit with. I find this shot quite cool. That's huge launch vehicle, which brought my first apollo style lunar mission into munar orbit.Unfortunately I had some problems with lag in the last phase of my landing, which caused the lander to crash, but here's a picture of CSM and LEM in munar orbit.The name says it all: Link to comment Share on other sites More sharing options...
segaprophet Posted September 16, 2012 Share Posted September 16, 2012 Kethane extraction begins in the southern hemisphere Link to comment Share on other sites More sharing options...
EvilotionCR2 Posted September 17, 2012 Share Posted September 17, 2012 http://imgur.com/L5Cmw Link to comment Share on other sites More sharing options...
simplemunrockets Posted September 17, 2012 Share Posted September 17, 2012 Link to comment Share on other sites More sharing options...
Arrowstar Posted September 17, 2012 Share Posted September 17, 2012 Actually I'm using Hogdriver's docking mod.Ah, neat. Care to share the link? Link to comment Share on other sites More sharing options...
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