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First time at making models having trouble with it.


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I am new to making mods for kerbal, I've managed to make a basic model in Blender, but I want to make a texture for it and I have no idea how to. Also I cannot seem to figure out how to get the Part Tools in Unity, I've looked in the forums on how to do this, but I still can't find anything.

Edited by Kazashimo123
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There are many ways to make a texture for your parts. You can unwrap the UVs in Blender, then take a snapshot and paint over them in a program like GIMP. You can also pre make your textures if you already know what you want, and then apply the texture to a material, then unwrap and modify the UV's over the texture in real time (this is what I prefer). As for importing Part Tools into Unity, you can just drag and drop the Part Tools folder into your assets window in the Unity workspace. It should load all of the scripts in a folder also titled Part Tools in your assets window.

There is an entire thread dedicated to modding tutorials and information by Cpt. Kipard.

http://forum.kerbalspaceprogram.com/threads/94638-Mod-Development-Links-Compilation-START-HERE

Here you can learn about modeling, texturing, animation, config files, and general information about Unity and 3D modeling programs.

I wish you good luck in your modding endeavors. :)

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