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Testing the limits of KSP with a couple of crazy creations


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So here we have a couple of really big and over complicated aircrafts that just dont work but wanted to show them off anyway cuz why not :D. both of these crafts are bigger than the AN-225 Mriya witch should already say a lot of things about them, or not. The other one (Fantonov) was my attempt at creating a big, i mean a stupidly big cargo plane out of wings alone (fuselage and wings), it doesnt look too bad but it just doesnt want to stay together as it behaves like a snake after takeoff :P. The fantonov was created quite a long time ago in like 0.90 or 0.25 not sure when and its fully stock. The other aircraft on the other hand was built about 30 minutes ago and also suffers from structural issues aka the wings get torn and most of them fall off durning takeoff making flying it impossible :huh:. This time i just wanted to recreate one of my favourite desings from the old days but i went too far and made it way more bigger than the original.

And yes both of them make my computer cry for mercy.

Here are some picks of the aircrafts in the hangar.

So first up we have the Fantonov. in the pick below you can see the technical data of the aircraft.

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FKXGQd9.png

BPCXotA.png

Brobably the reason that why the Fantonov ended up being so huge is because i built everything around the cockpit witch was the first part of the plane, so obviously i didnt quite understand that how big the rest of the aircraft needed to be in order for the cockpit to fit/be in scale :huh::blush:. But well you cant always win :wink:.

Next up we have the mighty (grounded) KML Stratolifter, a failed attemt at making a bigger version of one of my favourite aircraft desings. probably could have made it fly really well if i would have used prosedural wings instead of making the wings out of dozens of stock wings and a boatload of struts (would have only needed 3 parts per wing by using prosedural wings instead).

I just ended up adding more, more, more and more of struts till i gave up.

Again in the pick below you can see the aircrafts technical data.

ChdCZPd.png

Welcome to the mushroom field of struts also known as the wings :confused:.

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And here is a pick of the original one (i originally took it by accident but its a good thing that i took it) :).

The original desing (Stratos-5) actually was really good, it flew really well, it was fast and responsive, it had a lot of space and it had a utility bay filled with all kinds of gizmos in between the crewtanks :D. The only broblem was that i only got to use it for a couple of weeks till 1.0 came along and the completely hidden canards trick didnt work anymore (they need to be exposed to open air these days), aka my canards where most of the time inside cargobays like in this one. also i had to update my mods and the cockpit, cargo-tail and the crewtank models had been changed to a new version :(.

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Here is a pick of the utility bay (taken from my steam account)

http://steamcommunity.com/sharedfiles/filedetails/?id=432566649

So there you have it folks, a couple of aircrafts that are too big and ambitious even for me to save/make flyable/make them stay together in general.

I hope you enjoyed looking at these aircrafts and i hope this give you some ideas of what not to do in KSP :).

Edited by kapteenipirk
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Thanks :). yea that is a pretty good way of making big wings but i doesnt really work with the style of wings in the stratolifter, and as i said i do have prosedural wings that i could have used but i wanted to use as few mods as i could (tought it might be nice for shearability), and thats where i fu**d up :huh:.

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