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[Stock Craft(s)] Modern Passenger Airliners and Airport Machinery of the Past and Present (Craft Pack)


Columbia

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We see these aircraft everyday, passing by our homes, offices and lives with their roaring jet engines with a striking harmony. We see them at airports, towering in their magnificent glory, and we board them anticipating a trip of a lifetime to places such as London, Tokyo, Paris, Los Angeles and such. Passenger airliners are some of the most advanced machines of today and have been meticulously designed, tested and billions of dollars spent on one aircraft. Here is my take at them.

Some are still being added and others have been corrupted and are undergoing rebuilds where listed.

Although more ships are still being added, I have spent about three months working on this  Nearly a year.

 

Boeing

B707-320

This four-engined marvel was America's first jetliner and the first one to be truly successful, after Britain's De Havilland Comet was grounded and investigated after a series of accidents with the type, and it was derived from the Boeing 367-80, a prototype flown in 1954.

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Craft File: https://kerbalx.com/Columbia/Boeing-707-320

B727-200

Intended for domestic operations, much of the B727 and the future 737 had elements derived from the 707, with engines cut to three instead of four -- Two engines mounted on opposite sides of the rear, and one mounted behind the tail and connected to it's main fan via an S-Duct running through the rear. It was one of the first aircraft to use such a configuration.

It is still in limited service today as a cargo carrier, although they had to be fitted with hush kits on the engines to reduce noise.

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Craft File: http://www./download/rv4z40yc3z574jc/Boeing+B727-200.craft

B737-800

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Evolving in the 1960s, the Boeing 737 has evolved to become one of the most renowned aircraft of today, from past to present, being revised, upgraded and redesigned to be on par with today's aircraft while still maintaining its old key elements from the B707. It is the only narrow-body aircraft of Boeing that is still being produced, from the Advanced -200 of the 1970s, the "Classic" -300, -400 and -500 of the 1980s and 1990s, and the "New Generation" (NG) -600, -700, -800 and -900 variants.

Craft File: https://kerbalx.com/Columbia/Boeing-B737-800

 

B747 Series

The Boeing 747 is one of if not the most popular aircraft in aviation history, starting from a prototype flown in 1969. Until today, it is recognized due to it's "hump" at the front, used for extra capacity, a first class lounge and where the flight deck is housed. It is also the first aircraft with multiple aisles, also known as a "widebody." It has found economical operations as a cargo aircraft, having a nose that can be raised to make way for cargo. It has also been converted for many purposes. For 30+ years, it was the largest commercial airliner until the A380 went into service.

B747-100

The first variant that went into service.

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Craft File: http://www./download/hn8ejgodme4zdlh/Boeing+B747-100.craft

Boeing B747-100 Shuttle Carrier Aircraft

Modified to ferry the Space Shuttle Orbiter to the Kennedy Space Center when it lands on Edwards AFB and such, and was used to ferry the Orbiter to heights where it would separate and glide as part of it's tests, which this aircraft also replicates. Shuttle courtesy of inigma.

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Craft File: http://www./download/x21h1zcd7azdf6u/Boeing+B747-100+SCA.craft

Boeing B747-400

The most popular variant to go into passenger service, and a big leap from the B747-300, having improved engines, more efficient wings, better fuel consumption and such.

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Craft File: http://www./download/s4z81t8p1g45w0g/Boeing+B747-400.craft

Boeing B747-8i

Much-redone variant with new engines incorporating chevrons, and is quieter. Made with more composite materials and new, "787" wing design, which is made with stronger and lighter materials and more efficient.

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Craft File: http://www./download/evkxbhszjnxfcuf/Boeing+B747-8i.craft

Boeing B757-200

 

Boeing's longest narrow body design, and developed in the same era as the Boeing 767, and considered as it's narrow body sister. It was used commonly as a short-medium-range aircraft, and domestic and regional routes for other cases.

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Craft File: https://kerbalx.com/Columbia/Boeing-757-200

Boeing B767-300

The Boeing 767 was the second widebody airliner designed by Boeing, and as said above, made in similar eras as the Boeing 757, and both have similar type ratings, meaning a pilot trained to fly in a 757 is certified to fly a 767 without any extra training. It is still in production unlike the Boeing 757, although it is soon to end. Some aircraft fly short-medium routes, while ETOPS-certified aircraft can fly even longer, being one of the first aircraft certified to be able to do so.

 

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Craft File: http://www./download/pcp9i17o3thc5s5/Boeing+B767-300.craft

Boeing B777-300ER

The Boeing B777 is one of the largest twin-engine aircraft in service, and one of the first Boeing aircraft to use Fly-By-Wire instead of hydraulic systems, and the first commercial aircraft designed entirely by computer as well. It has one of the best safety records of any passenger airliner, having merely two air crashes with fatalities, although it has become notorious for being the aircraft involved in a handful of viral incidents in the recent years.

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Craft File: https://kerbalx.com/Columbia/Boeing-B777-300ER

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Spoiler

 

McDonnell Douglas MD-80

The MD-80, known affectionately as the "Mad Dog", was a development of the DC-9 from the same company, which was a complete redesign (more or less), and in itself was progressively developed -- MD-81, -82, -83, etcetera. It had more advanced avionics, and engines which were rather efficient for their time, and it eventually resulted into the Boeing 717 which had a glass cockpit, even more efficient engines, a newly designed interior and the like.

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Craft File: http://www./download/zl2azp3mi3altbj/McDonnell+Douglas+MD-80.craft

McDonnell-Douglas MD-11

 

The MD-11 was a derivative of the company's DC-10, with a glass cockpit, lengthened fuselage and capacity, the ability to operate without a flight engineer, and last but not the least, the addition of winglets which distinguish it from it's older counterpart, visually. Unfortunately, it was not as successful, given the entry of two-engined airliners to the market of aviation, as well as the stained history of the DC-10 which led most to believe that this aircraft was poorly designed and susceptible to disaster, although most of the catastrophes of both aircraft were the fault of the airline.

It is still in operation today as a cargo carrier, and it flew its last passenger flight with KLM Royal Dutch Airlines last 2014.

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Craft File: https://www.dropbox.com/s/uzenplmhu8xvdrk/McDonnell%20Douglas%20MD-11.craft?dl=0

McDonnell-Douglas DC-8

The DC-8 was the third jetliner to go into service after the B707 (which the Convair 880 soon followed) which had similar designs. It was expanded much more to longer and larger variants, and was used in a variety of purposes, such as being a testbed aircraft for NASA when conducting aerial experiments.

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Craft File: http://www./download/f7tqdf6u5tbtyyd/McDonnell+Douglas+DC-8.craft

 

 

Airbus

Airbus A320-200

 

The Airbus A320 is the first aircraft to have been controlled by Fly-By-Wire, a system that uses electronics to control surfaces such as the ailerons, elevator and rudder instead of hydraulic systems such as those used on older aircraft like the B737. Not oly that, but it has spawned a generation of aircraft, with some stretches and shortened fuselages such as the A321 and A318, and this system has been used on later, much bigger aircraft sucha s the A330 and the A380. Like the Boeing 737, it is still being developed progressively to new variants, with a new option for airlines to equip their machines with "Sharklets" -- blended winglets with an appearance to that of a shark's fin -- than the conventional "arrow" winglets found on other A320s.

 

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Craft File: http://www./download/qnx7qh36aj3edgb/Airbus+A320-200.craft

Airbus A330-300

 

The successful competitor to the Boeing 777, the A330 is a twin-engined wide-body aircraft, capable of operating on both medium and long-haul flights respectively. After the permission of certain aircraft by the FAA to fly long-haul routes with twin engines, It has grown beyond the short routes of domestic and regional flights.

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Craft File: http://www./download/awqomctsbe5hgqu/Airbus+A330-300.craft

Airbus A340-300

The A340 was an aircraft designed to fly long-haul routes at a time when the FAA only allowed four-engined aircraft to fly beyond a certain range. When this was lifted, aircraft like the Boeing B777 and A330 flourished while the A340’s sales died down, and production soon ended in 2012. Its superior ultra-long range capabilities, however, have kept it in the fleets of some airlines, and it still operates alongside its identical sibling that partly took its place, the A330.

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Craft File: https://kerbalx.com/Columbia/Airbus-A340-313X

 

Airbus A380-800

 

The A380 is the most gigantic passenger aircraft ever built to date, being able to carry up to 800 passengers in an all-economy arrangement. It is also the first jetliner to have a second deck spanning the entire aircraft, which gives it it's capacity, size and distinction. It has been flown by the most prestigious airlines in the world, and is still a marvel of technology.

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Craft File: https://kerbalx.com/Columbia/Airbus-A380-800

 

Craft File: -BAC Concorde

One of the most renowned airliners of it's time, Concorde was special due to it's ability to fly supersonic, or faster than the speed of sound and was the only civil airliner in full operation and production capable of doing so. It was retired from flight in October 2003.

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Craft file: http://www./download/9gwjp4tg4veojiu/Aerospatiale-BAC_Concorde.craft

Airport Vehicles

Mostly for beauty shots and tools if you want to start an airport in Kerbin City or similar.. but they're functional. Sort of. Good luck using them though.

Pushback Tractor/Truck

This is used to push (duh) aircraft back from the gate and into the taxiway, as engines cannot really reverse (well, they can, but it's generally a bad idea to do so when not landing). 

Pretty self explanatory.. to operate, make sure landing gear leg at the "claw" part is retracted, drive it into aircraft's nosewheel and extend. This would keep the aircraft clamped while either pulling it or pushing it forward.

As you can see in the images, the landing leg is extended, locking the bogie and aircraft in place.

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Craft File: https://www.dropbox.com/s/d9v5i8nxw9wo7te/Airport Pushback Tractor.craft?dl=1

Airport Stairway Truck

 

Drive the truck where you wish, to whatever aircraft you have parked, and align it by the hatch. Disembark some Kerbals with it -- Something that's actually useful in place of a ladder. It's designed for aircraft moderately high from the ground, such as the A340 and B777.

Craft File: http://www./download/a2jfbp948bib9xv/Airport+Stairway+Truck.craft

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Airport Shuttle Bus

These types of buses shuttle passengers to aircraft when jetways are not available or when the aircraft is parked in a location other than the assigned terminal, or transferring passengers from terminal to terminal.

 Actually, you know what? Use it for whatever you want, it's a pretty good transport around Kerbin albeit somewhat flimsy.

Custom01 opens doors.

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Craft File: https://www.dropbox.com/s/9mvybriffipm4po/Airport Shuttle Bus.craft?dl=0

Airport Baggage Loader

Mostly for aesthetics, park them near planes as if you were loading cargo. Good luck handling it near a 400 part plane though. Your computer will fry.

It looks good though, at least.

Craft File:

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Craft File: http://www./download/ibzc5iz29v82u8t/Airport+Baggage+Loader.craft

Glamour Shots

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Download all ships

(zip file)

Thanks for viewing, and leave some rep or a comment if you enjoyed! :D

And.. there's three months of work.

Edited by Columbia
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I love passenger airlines, I simply ADORE them, and to see such a great collection of replicas such as this warms my heart, although I've only ever flown on a 737-800... Well done!

Now what I really want to ask is how you got Kerbin City working in the latest release? KC needs KerbTown which doesn't work now.

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Very nice work Columbia.
I love passenger airlines, I simply ADORE them, and to see such a great collection of replicas such as this warms my heart, although I've only ever flown on a 737-800... Well done!

Now what I really want to ask is how you got Kerbin City working in the latest release? KC needs KerbTown which doesn't work now.

Thank you! :D I too really love passenger jetliners, ever since I was young. Seeing them at airports really makes me happy too. Although I have ridden numerous other aircraft, I've never boarded a 737 (yet.)

As for Kerbin City, it's Kerbal Konstructs instead of KerbTown to use in conjunction (with which you can launch aircraft from the airport itself from) with the mod.

Thanks again!

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It seems to work! Thank you! Time to set up a KerbAir airport in KC!

My KerbAir idea is to make passanger jets-some replica and some of my own design-and fly them around Kerbin, roleplaying as a passenger airline.

I've been doing that for quite a while, and my advice is: It will lag. A lot. Especially if you have a lot of planes parked. :)

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I plan on using simple, low part count stuff.

I will use your airport vehicles.

- - - Updated - - -

The Bus doesn't seem to have a DL link.

Oh crap, I swear it was there.. I should have run an inspection more thoroughly before hitting the "Post Thread" button.

Added.

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Imgur albums for each plane would be nice.

Last time I tried it in a thread, a day later after upload, it said that the albums (About five of them) no longer exist, despite the fact that it still links to an existing album, so I don't want to risk it again. Also, actual images are more pleasing, for me at least.

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Absolutely amazing replicas. My attempts have not been so successful. One question: How did you remove the tips from the fairings?

Suggestion: "Download All" button for all aircraft and ground vehicles

-Carlpilot

Edited by carlpilot
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Absolutely amazing replicas. My attempts have not been so successful. One question: How did you remove the tips from the fairings?

Suggestion: "Download All" button for all aircraft and ground vehicles

-Carlpilot

Thank you! For the tips of the fairings, I used sgt_flyer's technique for open ended nozzles in fairings, but for a different purpose.

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The hard part about it was that because the fairings were impossible to duplicate with symmetry and Claw's Stock Bug Fixes had not worked so well for me, I had to put it individually in the wings and put the engines in subassemblies, which was not only tedious, but it could result in asymmetric thrust for the aircraft. I worked it around by using cubic struts placed symmetrically on the wings as "guides" on where to place the engines.

Also, will do, once I have access to my PC which has the craft files, to compile in a .zip file. Thanks for the suggestion!

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Hehe :) when i first accidentally created an open ended fairing, i ended up researching the thing to be able to reproduce it consistently (and then posted the technique :)) it really allows to do a lot of things :) (including bearings !) - as columbia stated though, you can't use symmetry on it though :) so the best way is effectively to save the section with the fairing as a subassembly, and create a separate 'hardpoint' that you can use with symmetry - then attach the subassembly to each of the hardpoints. (That's the trick i used to circumvent the symmetry problem with my turbojet engines subassemblies here)

There's 0 symmetry within the engine pylon subassembly, so i can attach the pylon to the wings using mirror symmetry without fear of symmetry bugs. the last part of the pylon is a cubic strut, onto which the engine's subassembly root part (another cubic strut) can directly attach - so no risks of assymetric thrust :)

Edited by sgt_flyer
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Hehe :) when i first accidentally created an open ended fairing, i ended up researching the thing to be able to reproduce it consistently (and then posted the technique :)) it really allows to do a lot of things :) (including bearings !) - as columbia stated though, you can't use symmetry on it though :) so the best way is effectively to save the section with the fairing as a subassembly, and create a separate 'hardpoint' that you can use with symmetry - then attach the subassembly to each of the hardpoints. (That's the trick i used to circumvent the summetry problem with my turbojet engines subassemblies here)

There's 0 symmetry within the engine pylon subassembly, so i can attach the pylon to the wings using mirror symmetry without fear of symmetry bugs. the last part of the pylon is a cubic strut, onto which the enginés subassembly root part (another cubic strut) can directly attach - so no risks of assymetric thrust :)

Oh, thanks for the reply!

I thought of making cubic struts as guides of where to attach engine, but I never actually thought of actually attaching the engines to symmetrical hardpoints. Now I get why you had a separate download for pylons in your jet engines collection!

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