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I want to make a "cubesat initiative" mod.


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I decided I want to jump on the modding bandwagon with a really simple parts pack. I was inspired by the BoxSat mod to create a fully modular minitureized satellite bus system that fits into a cube 1 meter on each side. I'm really a n00b with modeling/texturing/config'ing, so I'm looking for whoever wants to work with me.

I want to base the models off the IRL cubesat initiative - http://www.nasa.gov/mission_pages/cubesats/overview

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Update: for the standard 1U CubeSat bus, I want to include solar cells integrated into the structure. I know how to do this in the config (at least I understand the documentation) but I don't understand the Unity aspect of it, i.e. how the RaycastTransform works. Will I need several RaycastTransforms for several separate cells mounted on the edges of the cube?

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Update 2.0: I also want to have four attach nodes. Two are on the exterior faces of the top and bottom, and two are on the interior top and bottom of the cube. The exterior nodes are to connect multiple Cubesat buses together, and the interior ones are to install scientific hardware and what not on the inside.

Edited by MAFman
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