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[1.0.5] Science Lab problem


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Can confirm that this is caused by an outdated Science Alert plugin. No science transmissions seem to work, probably due to the modifications put in to the "require complete/allow partial" code that was added in 1.05. As of yet I haven't been able to find and update to Science Alert.

First post, yours as well!

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I've got a similar problem on at least two vessels. The 'Transmit Science' button in the experiment interface does nothing. It resets the experiment after I press it, but won't send it.

I can only send science by right-clicking the antenna and clicking the 'Transmit' button in that interface. It's definetely not the amount of EC available, because I have ample EC and solar panels. I can transmit two experiments, when fully charged, without running out of EC. And I have the antenna set to allow partial transmittions.

My intall's a slightly modded one, but the stock experiments and DMagics' experiments are having the same problem.

I'll try removing the outdated ScienceAlert when I get home. I was thinking something along those lines but haven't had the chance to test it yet.

Edited by kreutzkevic
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Hi everybody!

I have the exact problem as stated in post #1

I removed ScienceAlert with no change.

I have even removed KSP entirely from my computer an re-installed it without any result.

What happens is that I chose to 'transmit science' on my lab in orbit, the transmission of data in the top left corner starts counting towards 100% but when it gets to 100% nothing happens.

KSP Version: 1.0.5.1028

Minimal use of mods:

RemoteTech, ...................1.6.9 (up to date) (part of space station)

SCANsat, ........................14.3 (up to date) (part of satellites)

Toolbar, .........................1.7.10 (up to date)

ContractConfigurator, .......1.8.0 (up to date)

ModuleManager, ..............2.6.13 (up to date)

TacLifeSupport, ...............0.11.1.20 (part of space station)

MunSeeker Greenhouse, ...tested for Tac-version as above (part of space station)

If I remove....

Scansat = no change

RemoteTech = it works, but more or less all my craft are gone

ModuleManager = it works, but my antennas doesn't work with RemoteTech any longer (probably more issues I haven't discovered)

(when RemoteTech and ModuleManager are removed the uploded data-counter have two decimals for the amount of percent uploaded, but not with them installed)

All ideas, tips and tweaks are welcome since I have completely run out of possible cause of this issue. :(

------

Ok, I think I found the issue: the save files.

I started a new career with the same mods installed and everything worked!

So I tried to tweak the most recent save file without any luck.

Is there a way to fix the saves? (without losing all the progress)

------

After some testing where I launched a new lab/experiments into space and checked my other probes I came to the conclusion that for some reason the game doesn't like my space station.

I undocked as many parts as possible from my space station in order to rule out any possible faulty part, with no luck however.

So what I'm going to do now is to ditch my station, or at least the part with the lab attached. If I only knew whats defect about it...

Edited by Stupid_Potato
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