Jump to content

Eve takeoff challenge


Recommended Posts

Eve, as we all know, is a tough planet to escape from. That is what this challenge is about.
To complete the challenge you must:
1. Land on eve. The lander must be manned, and have a capacity of at least 4 kerbals.
2. Perform an EVA. At least one kerbal must get out of your lander and plant a flag.
3. Optional surface operations. You can skip these, but they will provide a useful score boost.
[spoiler=Operations]
-Set up a base: The base must be able to hold at least 6 kerbals. Additionally, you'll need life support, either from an actual life support mod or a stock stand-in. If you go for stock, you need at least 1 air intake and 100 ore capacity for every 2 kerbals. If you go for modded, it needs to be able to support the on-board crew for at least 1 year.
-Science it up: Perform at least 3 experiments other than EVA or crew reports while on the surface. Points based on science earned (or science that would be earned if you were playing in career).
-Rover journey: Land and drive a rover. It must carry least 1 kerbal. Points based on distance traveled, top speed and kerbals on-board.
-The deep purple sea: Land and drive a boat. It must travel at least 100 meters and carry at least one kerbal. Scored similarly to the rover challenge.
-Circumnavigator: Circumnavigate eve. You can use a rover or a plane, but it cannot leave the atmosphere. Points based on time and kerbal capacity.
[/spoiler]
4. Takeoff. Lift off from eve. You must bring back all of the kerbals you sent, unless you made a base, in which case you must bring up at least half of the kerbals that landed. The kerbals can switch vehicles, and do not have to use the original lander. However, they must return to kerbin, or reach a space station in kerbin orbit.

[spoiler=Scoring]
Part 1: +10 points for every kerbal aboard. -5 points for every part destroyed on landing.
Part 2: +10 for every kerbal leaving the lander. +20 for planting a flag. +20 for planting a flag more than 100m from the lander
Part 3: +20 bonus for completing all optional operations.
[spoiler=Operation scoring]
-Base: +10 for every kerbal with life support. -5 for every kerbal without.
-Science: +1 for every 5 science. +2 for every different type of experiment.
-Rover: Top speed+(kerbal capacity*5)+(distance/20)
-Boat: Top speed*2+(kerbal capacity*5)+(distance/15)
-Circumnavigator: 25 + (10*capacity)+ 150/time (in minutes)
[/spoiler]
Part 4: Size: Bonus of up to 30 if very small. Penalty of up to 10 if excessively large.
Crew: 5*capacity+10*kerbals onboard
Bonuses: +50 for SSTO, +25 if reaching high EVE orbit, +50 if returning directly to kerbin without refueling or transfer. Up to +30 for aesthetics.
[/spoiler]

[spoiler=Leaderboard]
Best total score:
1.
2.
3.

Best Lander:
1.
2.
3.

Best Ascent vehicle:
1.
2.
3.

Best looking craft:
1.
2.
3.

Best surface vehicle
1.
2.
3.

Best base
1.
2.
3.
[/spoiler]

My mission is coming.
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...