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No patch. (1.0.5.0)?!


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I'm just realizing I only have 1.0.5.0. I just saw the sticky about 1028 from 1024.(I honestly thought I had the hotfixes already.) I get the game from steam. Why has it not updated to these version?! I have it set to auto update and even set it now to highest priority. It refuses to update it. Is there a seperate place to get the update. I can't find one. And would one cause any problems with the steam version?

I also tried opening the game manually via the launcher with the update button. It is grayed out and unusable.

 

Edit: Just saw the thread about the patcher problem also. Does this apply to the 1.0.5.0 to the hotfix updates? I'm deleting content and telling steam to reinstall now. Hopefully fixes certain bugs..

 

Nope! I just reinstalled and it is still version 1.0.5.0?! Why is steam behind on updates? If there is a manual download where is it? I can't find it on the main site.

Edited by Arugela
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Are you running on Linux? The Linux build has a long standing bug where it does not properly show the build number. You can tell because there have only been two 1.0.5 releases - 1024 and 1028, yet the Linux install always shows 1.0.5.0 at the start screen.

You can verify which version you're running by looking at the buildID.txt file in the KSP directory. The default Steam install location is `~/.local/share/Steam/steamapps/common/Kerbal Space Program`. Here's how I just checked it in a terminal on my Debian linux machine running XFCE:

OIbXk1X.png

I'm running build 1028, the most recent one, from Steam.

Edited by stibbons
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Build 1028 is still KSP version 1.0.5.

I don't use Steam so I'm not 100% sure, but it should have updated to 1028 automatically. To check, open your game, and it the main menu, bottom right, you will see the version number and build you're running (1.0.5.1024 or 1.0.5.1028); unless you're running Linux, then do what stibbons said.

And the patcher being broken is a known issue.

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If I didn't have 1028 before, I do now. Yea, i'm running linux.  I'm almost hoping I wasn't running 1028 before. It might have solved some weird things I had to work around in my builds. 8) Like sticking a cargo bay on the end of a hubmax(or possibly other items) and using the offset tool and it not acting correctly... I thought maybe that was the collusion error they fixed with the 1028 patch. but I'm not certain. I'll go check it out and see.

Edited by Arugela
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On 12/6/2015, 11:03:52, Arugela said:

I thought maybe that was the collusion error they fixed with the 1028 patch.

Nope, not fixed yet. There may be some editor work in 1.1 as part of the GUI update, but no firm words yet.

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