Skalou Posted December 9, 2015 Share Posted December 9, 2015 hi! Even if the 1.1 is close to a release, i would like to see an improvement for choosing the contracts: For now, in the stock KSP, i have to switch frequently between the mission control to watch a contract and the tracking station to know exactly where i have to do the task to complete it, and i found annoying to don't have a map while we are reviewing one: - is this contract near the KSC or is it the other one? -Is it the temperature report on the equator? Where is the site NRJ-12? (specially if there is a lot of same kind contract on the same celestial body) As we have an amazing community of modder, the idea is yet there with the mod capcom: So the suggest is to have something looking this in stock, or having a toggleable map view in the mission control, etc... Link to comment Share on other sites More sharing options...
Matt77 Posted December 10, 2015 Share Posted December 10, 2015 (edited) Good suggestion. The contracts screen doesn't have to do much processing, so popping up the map view shouldn't have too much impact performance-wise. I've often thought that part tests could show you what the part in question looks like. With engines, especially boosters, I don't know the names. Just a thumbnail would do, but the actual model spinning around and its stats would tell me which part it is, and if the contract is feasible. There's plenty of wasted screen space to implement both on this screen. Edited December 10, 2015 by Matt77 Link to comment Share on other sites More sharing options...
egoego Posted December 11, 2015 Share Posted December 11, 2015 If the map in Mission Control would be to much hassle, I think it still would make things easier if you could switch from Mission Control to Tracking Station directly, without going to the space center outside view. (Actually I would love to go from any building to the other without the need to go outside.) Link to comment Share on other sites More sharing options...
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