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Explosive launchs? Did the earth move?!


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I have a very large high parts count ship with lots of things that can explode on it. I had part of the ship on the runway testing converters. I went full 4x time warp to see if it would speed it up wth the engines on. Longish story short, the bottom is not stable at 4x without it on the missing part of the ship(for testing purposes/parts count issue) and it pushed down on itself and stuff started exploding. Next thing I knew I saw the center of the vehicle still alive and though I would watch it explode for fun after the more superficial stuff stopped blowing up. Then I see it moving upwards...... It kept moving upwards and is still moving upwards. I'm waiting to get a max height on it actually. But the weird thing is when I go into the solar system map mode it says I'm landed.... I had a previous explosion up at around 60k(purposely created) that made my ship parts fly out of the kerbin influence and made me wonder this same thing. Is it possible I just moved the planet a microfraction? The other ship obviously wasn't landed as it had taken off. But this one exploded on the runway. So what could this be? A glitch(known or unknown), a feature, or a new launch method waiting to be abused to it's fullest!?

BTW, It's 2600+tons of stuff flying upwards from an explosion. So no small feat. And currently at 3km altitude and rising. With a slowly falling 2.8m/s. This started with only 3.8m/s. So, it's not far off the original velocity.

 

Adding pics here once my pic loader is working properly:

Screenshot%20from%202015-12-14%2023-43-5

Screenshot%20from%202015-12-14%2023-44-0

 

 

Edited by Arugela
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Youtube video is automatically embedded if you press enter after putting in the link.

As for what happened, looks like you got krakened by the high part count and some invisible force happened. The planet itself can't be moved, as much as we wanted to (people have tried).

Edited by RainDreamer
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There is a display on physics warp warning that almost anything could happen in atmosphere, with a big, high part-count vehicle.  Since the planets are on rails you haven't moved that but you might have invented a new type of Kraken drive.  (Except that it isn't really a bug/Kraken as such because physics warp isn't meant to work in those circumstances)..

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Got it up to 5k btw! 8) This could be interesting with smaller stuff if it scales to mass. Designed explosion could be cool. It would be a bit like designing heat limitation but with stuff blowing up!

You could possibly do either single large explosions or design small ones to act like the Orion nuke drive on the way up. 8)

Edited by Arugela
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1 hour ago, Arugela said:

Got it up to 5k btw! 8) This could be interesting with smaller stuff if it scales to mass. Designed explosion could be cool. It would be a bit like designing heat limitation but with stuff blowing up!

You could possibly do either single large explosions or design small ones to act like the Orion nuke drive on the way up. 8)

I believe Xactar and Danny2462 made a number of videos exploiting explosive launches for humorous purposes.  Under certain situations (usually involving 4x physical warp), it appears that when a part explodes, it can apply a force to the parts it was attached to at the time of the explosion, but detached parts don't create this force.

The main problem with trying to do them for useful purposes is that you can destroy the runway or launch pad.

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