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Phase Changes (Solid - Liquid - Gas) running into a wall


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Hey all,

 

I'm working on a power conversion mod, and I'd really like to work with phase changes.  I have a working fluid that will freeze below a certain temperature.  The way this works IRL is that the temperature of the solid/ liquid mixture will stay stable while the material makes the phase change, and will only move from that temperature once all the material has changed phases.

 

I've been playing around with the thermodynamic modules in KSP(ModuleCoreHeat,ModuleResourceConverter(w GeneratesHeat = true), and ModuleActiveRadiator), and been looking for a preexisting module that will perform this task, but I can't seem to crack it.

Any ideas on how to arrest rise in temperature at a certain point until all of a solid resource is converted into its liquid counterpart?

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