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1.05 ModuleAnimateGeneric reversed animation deploy limit


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Hi, i probably missed a thread but i couldn't find an answer to this:

	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = Mk3CargoRamp
		startEventGUIName = Close
		endEventGUIName = Open
		actionGUIName = Toggle Ramp
		allowDeployLimit = true
		revClampDirection = false		
		revClampSpeed = 	true		
		revClampPercent =   true		
	}

As you can see most stock animation (cargo bays/ cargo ramp) are reversed, i say its reversed because it's animation starts from deployed state and end at retracted state.
This works flawlessly with the deploy limit which put the limiter at the start of the animation.

However many of the mod parts i made with cargo bays have animation that start from closed state and end at open state.
So when the deploy limit is set to true, it puts the limiter at the start of the animation which limits how much the ramp/cargodoor closes instead of how much it opens.

I tried to set the revClampDirection, revClampSpeed, revClampPercent to opposite value but they don't seem to do anything,

Is there a option for ModuleAnimateGeneric to reverse the "limiter"? or i must reverse the entire animation....

 

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