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Landing zone to KSC


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58 minutes ago, Knaapie said:

Soo.. if im getting this right, ppl are discussing addind a larger landing pad because they saw it on youtube ?

What if Spacex decided to build a ssto. initially boosted up to speed by maglev on a inclined takeoff strip ?? . Should that be incorporated in ksp as well? It is admittedly very cool to recreate actual space missions. But I don't see how this would enrich the core game (might be because of my limited imagination, since someone amazing already modded it, see post above ;)  )

As for the beacons, they are already there. Make a small probe, put an antenna and a light on there, park it at the end of the runway and call it: " ILS beacon ".

 

 

Rofl,, yeah just ship the booster back, would be cheaper, what were they thinking at Space-x  ^^  (I'll +1 you on that one)

We are not discussing adding a larger landing pad. We are discussing adding a landing pad.

It's an addition that gives you a target to aim at with your rocket, wich we don't have yet-->so it would enrich the game. That's pretty simple logic isn't it ?

Those are not beacons. What you propose is the same thing as building fairings out of wing parts...

 

(PS : send me a fax when spaceX makes a  ssto initially boosted up to speed by maglev on a inclined takeoff strip :P ) 

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I can understand the emotional argument, but not the rational one. Maybe this helps:

Alright, so lets say we add a slap of concrete, which is always nice, give it a targeting option. Then what would you like to do with it, that you can not do at this moment ?

 

Get a 100% recovery fund back. 

I'll give Hcube some time to give an answer as well  ^^ pls be patient

 

 

Edited by Knaapie
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6 hours ago, Knaapie said:

I can understand the emotional argument, but not the rational one. Maybe this helps:

Alright, so lets say we add a slap of concrete, which is always nice, give it a targeting option. Then what would you like to do with it, that you can not do at this moment ?

 

I'll give Hcube some time to give an answer as well  ^^ pls be patient

 

 

Well i think that it's the same thing as playing darts without a target right now. It would just be nice to have a landing pad to try out precision re-entries, vertical landings...

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Isn't that what KSP is all about ? Launching a rocket blindly, not knowing the dV you have, hoping it will do the job. Failing is and learning is part of the fun.

What you're asking is pretty specific, and thankfully there are modders to satisfy these specific needs, providing mobile launchpads. I understand that ppl would like to exercise their landing skills. Imo what KSP needs to do, is to provide the least possible tools in order to resolve the most possible problems. It would mean that the players will need to be creative to set the stage they desire. In this case, I'd say that the tools in the game are there, to create the stage you'd like to create.

 

pce

Edited by Knaapie
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