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Ship exploded during switching from space center and re-entry problem (1.0.5)


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Okay, I have two major problems and one minor problem. (1.0.5)

Major:

  1. When I exit the ship and went to space center and back to the ship, it exploded. But sometimes the ship only indicating the damage (the bars appeared), but   quickly disappear (especially the small one)
  2. The ship won't slow down enough during re-entry. It always either heats up and exploded, or impact the surface/ocean. Parachutes, retrorockets, or SRB won't enough. I never get this problem in previous version. (Difficulty normal)

Minor: When the stacks broke up during launch, heavy lag comes in. I believe all of the settings are exactly the same than previous version.

Help ASAP!

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3 hours ago, DanisRaka said:

Okay, I have two major problems and one minor problem. (1.0.5)

Major:

  1. When I exit the ship and went to space center and back to the ship, it exploded. But sometimes the ship only indicating the damage (the bars appeared), but   quickly disappear (especially the small one)
  2. The ship won't slow down enough during re-entry. It always either heats up and exploded, or impact the surface/ocean. Parachutes, retrorockets, or SRB won't enough. I never get this problem in previous version. (Difficulty normal)

Minor: When the stacks broke up during launch, heavy lag comes in. I believe all of the settings are exactly the same than previous version.

Help ASAP!

  1. Don't exit to space center if the ship is about to begin reentry. It goes 'on rails' and does not have physics applied therefore drag / aerobraking does not occur.  Since reentry heating is partially dependent on atmospheric density, if you wait until the ship is low in the atmosphere it is natural and to be expected that it will be traveling at unsafe velocities.
  2. Your reentry angle has to be like Goldilocks and the Three Bears. Just right. If you're coming in to steep your heating rate may be too great resulting in explosion. If it gets even steeper the opposite occurs where although the heating rate is extreme it doesn't last long enough to be a problem. However, then you have a new problem  where you are coming in too fast and don't have sufficient aerobraking to arrive at a safe speed. A shallower reentry is needed. HOWEVER, if you go TOO shallow then you burn up your shield before braking enough to drop into the lower atmosphere. ~20-30km is a good target periapsis in most cases.

Your 'minor' problem: Not enough information!!! Read this thread: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/

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2 hours ago, Starwaster said:
  1. Don't exit to space center if the ship is about to begin reentry. It goes 'on rails' and does not have physics applied therefore drag / aerobraking does not occur.  Since reentry heating is partially dependent on atmospheric density, if you wait until the ship is low in the atmosphere it is natural and to be expected that it will be traveling at unsafe velocities.
  2. Your reentry angle has to be like Goldilocks and the Three Bears. Just right. If you're coming in to steep your heating rate may be too great resulting in explosion. If it gets even steeper the opposite occurs where although the heating rate is extreme it doesn't last long enough to be a problem. However, then you have a new problem  where you are coming in too fast and don't have sufficient aerobraking to arrive at a safe speed. A shallower reentry is needed. HOWEVER, if you go TOO shallow then you burn up your shield before braking enough to drop into the lower atmosphere. ~20-30km is a good target periapsis in most cases.

Your 'minor' problem: Not enough information!!! Read this thread: http://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/

I didn't get out to space center during re entry. I go to space center while completely still, in a stable, circular orbit! Most of the cases is, I stoped the ship in orbit, went out to the space center, and launched another ship, tried to dock with the first ship, but BOOOM, during "final approach", the first ship blew out. Is there anything to do with the debris? Might be the ship hit some. But about the minor problem, I think it's quite clear enough. Anyway, thanks for your suggestion.

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