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KSP 1.0.5 "Drifting" Problem


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I'm running a modded install using the SETI mods, USI, and FAR, plus most of the recommended mods CKAN pops up when you install SETI.  Notably, I'm not running Ven's stock parts, as I thought this was the cause of the problem (turns out it's not).
  And frankly, I may not be having a "problem" at all but I need some insight.

So, in 1.0.4, once I got a ship in orbit, and got it pointed at a node, I'd usually have to dampen out a few oscillations if the ship was large and I didn't have much in the way of reaction wheel or gimballed engines to help out.  However, it wasn't an issue to get the ship to settle down, and then finally stay put.  Pop the SAS on, point where I want to go, trim it up, and I'm set.

Now in 1.0.5, I'm starting to experience the opposite - reaction wheels have next to no effect at all unless all they're attached to is a command pod and nothing else.  I've tried adding RCS blocks but I'm just learning the ropes with those, and frankly running out of monopropellant trying to stay aligned with a node is nuts.  But worse of all - let's say I have a rocket with a swivel engine firing at full throttle, going in a straight line, and it runs out of fuel.  In a vacuum, I should still be going in a straight line.  In KSP 1.0.5 I just start a slow lazy end over end roll. 

Am I experiencing "intended" side effects of a mod that's a known thing?  Am I an awful space pilot (likely)?  Any ideas folks?

Thanks!

Mark

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Hi radonek,

Both...but I think something got glitched in the install at some point.  Earlier today I did a reinstall of the program and the mods I was using - and the problem went away.  It wasn't FAS and it wasn't any of the part mods.  Frankly, I don't know what caused it, but the problem was that reaction wheels just weren't working at all.  Now they are, and I'm happy again, though I did have to restart my current campaign.  You beat me to it - I mean to respond to my own thread - but thanks for replying!  I did learn more about the RCS system which I had never used in the past, so I guess there was some value to the whole exercise. :)

Thanks!

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