Jump to content

Engine Animations


Recommended Posts

20 hours ago, strykersm said:

Someone move this, I misplaced it --' (again)

Go into the "need your own thread moved, locked, or deleted?" thread of Kerbal Network.  Ask them to move it to modeling and texturing along with the link.

Link to comment
Share on other sites

  • 2 weeks later...

You mean the way the Panther gimbals and the nozzle flaps move?  Look into skeletal animations, that's what it's based on.  You can probably find tutorials on those for Unity and whatever modeling program you use (if I tried to explain them I would do it wrong).  When you have some of the basics of bones and vertex groups down, I can probably explain a bit of how KSP interacts with those things.

Link to comment
Share on other sites

6 hours ago, Hary R said:

He figured it out already and even made a tuto on his own.

http://forum.kerbalspaceprogram.com/index.php?/topic/129355-strykers-modding-tutorial-videos/

Althought there is a loophole in all that. It is the WHIPLASH animation and i found out by importing the .mu files with the .mu importer for blender that Porkjet's armature setup has WAY less bones. (7 as far as I counted. 1 Main bone, 2 nozzle interior bones, 2 nozzle exterior bones and 2 for gimbaling (1 is the base and 1 is the gimbal itself). I need the guy who made the .mu importer to import the armatures because in it's current state it only releases solid axes that don't animate anything. :)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...