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Part building/moding guides


steuben

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I'm looking to mod some stock parts so that they explode on command, which may or may not be easily possible.

I tried splicing in what looked like the right module from a separator to a FAT-455 mainwing. This worked about as well as a wet squib lit with a cold match.

Any suggestions?

 

 

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48 minutes ago, steuben said:

I'm looking to mod some stock parts so that they explode on command, which may or may not be easily possible.

I tried splicing in what looked like the right module from a separator to a FAT-455 mainwing. This worked about as well as a wet squib lit with a cold match.

Any suggestions?

 

 

The decoupler module would only eject the part from the craft, which may or may not result in an explosion if it struck something else on the way.

Kerbal Attachment System has explosives. If you were to download that mod, you could examine the config of the explosive charge and copy the necessary module into your other parts. If you were to release something, ensure you adhere to any necessary licenses.

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