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Career/Contract Idea


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An idea that I think is wonderful, but I want other's feedback/improvements on:

A new company that offers contracts for the player to do highly dangerous/risky maneuvers and high speed/risk atmospheric flying, centered around Points of Interest, anomalies, and landmarks. For example, "fly a manned ship through a Mun arch above X velocity". These contracts would only appear after the player had reached a certain reputation level, and would be high penalty/high reward contracts. 

These contracts might be things like:

~ "Threading the needle" on a Mun Arch

~ Reaching a specific velocity and maintaining it while below a specific altitude

~ Making the Kessel Run in less than 12 Parsecs

~ Rendezvousing with a falling piece of space debris

Also, mods could have access to this company's contracts, and so a LS mod might as a player to send a ship of a given mass/crew to a certain destination. This would force the player to send a fast ship with the bare minimum fuel and LS to complete the round trip, or risk a Kerbal dying. This of course, would be a huge blow to the player's reputation, and would cause the contracts to dry up for a little while, or until the player's rep crossed a threshold.

 

I want to hear everybody's thoughts on this!

 

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